Mar 28, 2024  
2017-2018 University Catalog 
    
2017-2018 University Catalog [Archived Catalogue]

Courses


Overview     Course Renumbering     Course Search     Course Prefix Key     

 

Overview

The course catalogue contains information on all active courses offered by the University including: title, course number, credits, contact hours, prerequisites, offering college, priority enrollment, repeatability, and restrictions.  Courses listed in the catalogue are not offered every semester.  To access a listing of course sections being offered during a particular term refer to the Course Section Offerings page on the Office of the Registrar website.

Course Renumbering

A complete list of all courses renumbered during the last academic year can be found below.

Courses Renumbered 2016-2017  

Course Search 

 
  
  • FMST 604S Narrative Cinema in the Contemporary Era -Screening

    Division of Liberal Arts

    0 credits 45.0 hours
    600 level graduate course

    Mandatory non-credit screening co-requisite for FMST 604.

    Corequisite Course(s): FMST*604

    Priority enrollment for Film + Media Studies, Film + Video, Animation, Film + Animation, Film Design + Production, MBET, Music, and Writing for Film & Television majors.
    This course is not repeatable for credit.
    This course cannot be taken pass/fail.
    This course can fulfill a liberal arts elective or free elective requirement.

  
  • FRCH 101 French I

    Division of Liberal Arts

    3 credits 45.0 hours
    100 level undergraduate course

    Students study the basic elements of French grammar through conversation and drills derived from readings of easy modern prose and from a cultural reader.

    This course is not repeatable for credit.
    This course can fulfill a liberal arts elective or free elective requirement.

    This course is equated with the following courses: LALL*801, FRCH*101
  
  • FRCH 102 French II

    Division of Liberal Arts

    3 credits 45.0 hours
    100 level undergraduate course

    The second semester of a year-long introductory course in French. Students build on skills in grammar and conversation developed in LALL 801 through conversation and drills derived from readings in modern prose.

    Prerequisites FRCH*101

    Prereq. Override Available
    This course is not repeatable for credit.
    This course can fulfill a liberal arts elective or free elective requirement.

  
  • GAMA 101 Introduction to Game Art

    College of Art, Media & Design

    1.5 credits 45.0 hours
    100 level undergraduate course

    This course provides a survey of the game industry with applied projects to allow the
    student to try out industry-standard tools and processes. Topics include the history of
    interactive design and game development methods and processes.

    Priority enrollment for freshman level CAMD Core Studies
    students.

    This course is not repeatable for credit.
  
  • GAMA 240 Virtual 3D Environments I

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    In this course students will learn fundamental skills for modeling/sculpting 3D objects and terrains and texture map creation. The importing of 3D assets and animation sequences for building and populating virtual 3D environments is also covered. Students will be introduced to basic physics (lighting) and scripting for a game level. Emphasis will be placed on the aesthetics of virtual world building.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    Priority enrollment for Design, Art + Technology
    Priority enrollment for DAT and Game Art majors.
    This course is not repeatable for credit.
  
  • GAMA 250 History of Games

    College of Art, Media & Design

    3 credits 45.0 hours
    200 level undergraduate course

    This lecture course will explore the history and theory of games from ancient times to the 21st century. The recent influences of rapid technological change, social and political upheaval, and expanding cultural exchange, as they influence video game culture, are a primary focus of the course. Students will investigate the evolving role of artists and designers in relationship to other disciplines in the video game development industry. Through discussion and written assignments, students will engage with the history of games in order to inform the development of their individual creative practices and critical thinking skills. Students will be exposed to a wide array of game philosophies, artifacts, and outcomes through an eclectic collection of game experiences from around the world.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course can fulfill an art history elective, liberal arts elective, or free elective requirement.

  
  • GAMA 325 Game Concepts I

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This course introduces students to the principles, practice and techniques of game design from board and card games to video games. Students will develop a practical understanding of the role of MDA: Mechanics, Dynamics and Aesthetics, in the design and production of game concepts. Working individually and in teams, students engage their creative process to realize game concepts through sketching, prototyping, play-testing, asset creation and development. Students will develop the Game Pitch, investigate publishing venues and explore crowdsourcing methods. Students will be introduced to non-programming based tools, to specify interactivity, using commercial game engines such as: Unity, Unreal, Gamemaker, GameSalad, Construct, etc.

    Priority enrollment for Game Art majors.
    This course is not repeatable for credit.
  
  • GAMA 326 Game Concepts II



    3 credits 90.0 hours
    300 level undergraduate course

    In this course students apply MDA: Mechanics, Dynamics and Aesthetics, to the design and production of video game concepts. Working individually and in teams, students engage their creative process to realize 3D game concepts through sketching, prototyping, play testing, asset creation and development. As an extension of the previous course, students continue to develop skills in level design and building and are introduced to advanced features such as Physics, Animation, and Scripting. The course will focus on high-end commercial game engines such as: Unity and Unreal.

    Prerequisites ANIM*331, DAAT*240, GAMA*325

    This course is not repeatable for credit.
  
  • GAMA 340 Virtual 3D Environments II

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    In this course students will study advanced techniques for modeling/sculpting 3D objects and terrains and creating realistic texture maps. Students will develop basic animation sequences for virtual 3D environments. Students learn strategies and workflows for level design used in 3D game engines. Use of particle systems and physics to create dynamic worlds will be introduced. Emphasis will be placed on the aesthetics of virtual world building.

    Prerequisites GAMA*240

    Priority enrollment for Design, Art + Technology
    Priority enrollment for DAT and Game Art majors.
    This course may be completed 2 times for credit.
  
  • GAMA 401 Senior Studio I



    3 credits 90.0 hours
    400 level undergraduate course

    Our two senior studio courses are designed to provide a year-long experience which is the culmination and synthesis of all knowledge and skills acquired from the successful completion of preceding courses. The Senior Studio sequence mirrors the creative process that Game Artists engage in professional contexts, whether for a small indie game or AAA title. Included in the course sequence, is participation in the annual Global Game Jam, a weekend intensive design workshop.

    Prerequisites DAAT*340, GAMA*326, and ANIM*332 or ANIM*333

    This course requires permission by the offering program office.
    This course is not repeatable for credit.
  
  • GAMA 402 Senior Studio II



    3 credits 90.0 hours
    400 level undergraduate course

    Senior Studio II continues the process begun in Senior Studio I. At the conclusion of this course, students will present a completed major project that demonstrates concept, process, execution and presentation of their original creative inspiration. Students will be required to publish their senior project in a professional venue ranging from exhibition to an online game community.

    Prerequisites GAMA*401

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
  
  • GAMA 490 Independent Study

    College of Art, Media & Design

    1 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or
    advanced projects that are beyond the limits of the standard curriculum. Enrollment is limited,
    please see the Independent Study policy in the catalogue for more information.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course cannot be taken pass/fail.
    This course may not be audited
  
  • GAMA 690 Independent Study

    College of Art, Media & Design

    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or
    advanced projects that are beyond the limits of the standard curriculum. Enrollment is limited,
    please see the Independent Study policy in the catalogue for more information.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GAMA 699 Topics in Game Art

    College of Art, Media & Design

    1.5 - 6 credits undefined hours
    600 level graduate course

    Graduate students may register for upper-level undergraduate liberal arts courses and studio
    electives for graduate credit. Graduate students are expected to contribute at a higher level
    in the classroom and have additional assignments (readings, papers, etc.) in order to be granted
    graduate credit. Students are advised to select an area of study that broadens or
    intensifies their background in the arts, education, and related disciplines. Often
    this work contributes directly to the preparation of the graduate project proposal. In order
    to register for an upper-level undergraduate course and receive credit, the student must
    submit a completed special topics/independent study form to the Office of the Registrar.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GDES 101 Introduction to Graphic Design

    College of Art, Media & Design

    1.5 credits 45.0 hours
    100 level undergraduate course

    An elective course introducing the student to the profession of graphic design and its working processes. The classwork begins with directed formal studies and leads to an introductory communication project. Emphasis on the craftsmanship and working methods of the students as well as the breadth and depth of the student’s individual investigative process. Studio lecture/demonstrations focus upon professional case studies to supplement the course assignments. This course offers the student the opportunity to measure his or her suitability to the Graphic Design major.

    This course is not repeatable for credit.
  
  • GDES 202 Design Systems

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    An intensive laboratory where the formal aspects of composition, organic and geometric form, color, symbolic drawing, craftsmanship, and the processes of conceptualizing are investigated. All of the assignments are founded on directed goals and playful investigation to train the student in the areas of selection, set theory, and visual logic.

    Prerequisites GDES*201

    Open to majors in the College of Art, Media, and Design only.
    This course is not repeatable for credit.
  
  • GDES 203 Letterform Design

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    The analysis and development of letterforms. The norms of weight, proportion, character width, and alphabetic relationships are developed perceptually, by hand. This course stresses the inherent optical relationships that exist in the construction of typefaces derived from the Latin alphabet.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • GDES 205 Visual Perception and the Language of Form

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    Students will investigate and develop an understanding of the perceptual and formal aspects of composition, organic and geometric form, color, symbolic drawing, craftsmanship, both hand craftsmanship and digital craftsmanship. The course will progress from experiments in visual perception to the beginning stages of constructing meaning through image manipulation, contextual analysis, and reinvention. A comparative and iterative process of investigation is stressed.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    Requires completion of 15 credits
    This course is not repeatable for credit.
  
  • GDES 206 Introduction to Applied Visual Communication

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    This studio course introduces students to the concept of creating meaning through image, word, and composition. Students explore the relationship between perception and meaning, from the objective to the subjective. Projects are conducted both collaboratively and individually. The behaviors of research, collaboration and presentation are introduced.

    Prerequisites GDES*205

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • GDES 212 Visualizing Language I: Typographic Hierarchies

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    The course introduces students to the medium of typography. Typographic principles are investigated within the context of information design and the hierarchies of message presentation. A laboratory approach to typography examines how a designer’s choices affect a message both positively and negatively.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • GDES 220 Selected Topics in Graphic Design

    College of Art, Media & Design

    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Graphic Design issues.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course may be completed 2 times for credit.
  
  • GDES 221 Descriptive Drawing

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    A freehand drawing course that teaches the student to consciously observe, analyze, understand, and represent the underlying structure and form of manmade and natural objects. Logical representation and problem-solving is emphasized. A visual vocabulary of line, shape, value, texture, and their spatial organization is developed so that drawing can be used as a method of research and invention.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI or COMP*102 or COMP*112

    This course is not repeatable for credit.
  
  • GDES 222 Descriptive Drawing

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    A continuation of Descriptive Drawing GDES 221. A freehand, analytical drawing course that concentrates on organic form and objects from nature. Formal composition and visual vocabulary of line, shape, value, texture, and spatial organization are stressed. Drawing skills are developed to sketch and research visual concepts, as well as to use the medium for the invention of original images in upper-level courses.

    Prerequisites GDES*221

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • GDES 301 Communications Studio Context

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This studio course explores and analyzes the rhetoric of images and how meaning is constructed and used in applied communication contexts. Students challenge assumptions, explore stereotypes, and manipulate perceived meaning framed within contemporary visual culture. The behaviors of inquiry, research, collaboration, presentation, and reflection are practiced in defined contexts.

    Prerequisites GDES*202 and DAAT*202

    This course is not repeatable for credit.
  
  • GDES 302 Communications Studio

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    A continuation of GDES 301, concentrating on the development of color, sensitivity, perceptual abilities, and hand skills within a communications context. A working process that develops invention through logical thought and intuition is applied to communication problems. Coursework is completed using both traditional and computer technologies. Students must have working knowledge of Adobe Creative Suite and introductory experience in time-based software, be concurrently enrolled in DAAT*204, or receive instructor approval.

    Prerequisites GDES*301 and DAAT*203

    This course is not repeatable for credit.
  
  • GDES 305 Visual Communication I: Design in Context

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This studio course explores and analyzes the rhetoric of images and how meaning is constructed and used in applied communication contexts. Students challenge assumptions, explore stereotypes, and manipulate perceived meaning framed within contemporary visual culture. The behaviors of inquiry, research, collaboration, presentation, and reflection are practiced in defined contexts.

    Prerequisites GDES*206

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • GDES 306 Visual Communication II: Communication Media and Strategies

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This studio course explores issues within contemporary visual culture and examines how words and images are used to communicate, manipulate, persuade, inform, instruct, incite, exploit and sell. Working collaboratively, students identify broad issues of interest and/or concern. Through, research, observation and analysis they document their research findings, then define an individual project for further study. The behaviors of research, collaboration, analysis, and presentation are practiced in defined contexts.

    Prerequisites GDES*305

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • GDES 307 Design for Understanding

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This studio course examines issues involved with making important information accessible and understandable to its intended audience. Real world problems of poorly presented or obscured information (communication breakdowns) are identified, analyzed and redesigned. Working with real clients, teams of two-to-four students redesign existing information for greater clarity or develop entirely new visualizations for new and useful data. A principal component of this course is to bridge the gap between the academic world and the real world.

    Prerequisites GDES*305

    Corequisite Course(s): DAAT*204

    This course may be completed 2 times for credit.
  
  • GDES 311 Typographic Systems

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This course investigates and defines the principles of typography in a communication context. Directed research based upon typographic norms addresses the issues of informational hierarchies achievable through visual form and structure as well as the editorial and expressive potentials of typography. Coursework is completed both using traditional and computer technologies. Students must have working knowledge of Adobe Creative Suite, be concurrently enrolled in EMDI 202, or receive instructor approval.

    Prerequisites DAAT*202 and GDES*212

    This course is not repeatable for credit.
    This course is equated with the following courses: GDES*311, GD*306A, GRGD*311, GDES*313
  
  • GDES 312 Responsive Design

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This course is an extension and continuation of a course on Typographic Systems. The course addresses the typographic principles of the grid, text typography, text hierarchies, and image integration, as it is applied to varied communication formats, particularly digital venues. Students must have working knowledge of Adobe Creative Suite, image scanning, and introductory experience in time-based software, be concurrently enrolled in the advanced digital interactive techniques, or receive instructor approval.

    Prerequisites DAAT*203 and GDES*311

    This course is not repeatable for credit.
    This course is equated with the following courses: GDES*312, GD*306B, GRGD*312
  
  • GDES 313 Visualizing Language II: Text Strategies

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This course focuses on the communication of continuous text through the development and design of flexible and relevant typographic systems. Students are introduced to the fundamental steps in conceiving, designing, and implementing structures for print and multimedia reading experiences. This media will range from print- to screen-based solutions with attention paid to the particular contexts of each. Through a process of analysis, research, exploration, evaluation, and design, students gain an understanding of how to integrate and harness the potentials of editorial and expressive typography.

    Prerequisites GDES*212

    Prereq. Override Available
    This course is not repeatable for credit.
    This course is equated with the following courses: GDES*311, GD*306A, GRGD*311, GDES*313
  
  • GDES 331 Photographics I

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    Develops a designer’s methodology and viewpoint to achieve both structure and meaning in photography, and as a way to extend the range of how objects and nature can be seen and translated using photographic processes. Students use both traditional photography and digital software to create hybrid photographic images.

    This course is not repeatable for credit.
  
  • GDES 334 Digital Type Foundry

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    The emphasis of this course is on the design and production of an entire alphabet or limited set of letters to form distinct word picture as in a logotype. The work process seamlessly integrates hand and computer skills. Students rely on, expand, and also question existing conventions of the Roman alphabet. The course uses specialized type design software to make the new typefaces available in word processing or page layout environments. The course provides highly applicable professional skills.

    Prerequisites GDES*203

    This course is not repeatable for credit.
  
  • GDES 336 Data Visualization

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This elective course emphasizes the analytical understanding, purposeful structuring, and clear
    visual presentation of information-rich content. Issues of data display, including audience
    accessibility, transparency, credibility, quantity, density, dimensionality, and utility,
    as well as language independence are investigated. Applications, including maps,
    guides, diagrams, instructions, timelines, charts, graphs, and tables, are explored using
    both traditional and electronic media.

    Prerequisites BOOK*304, DAAT*201, GDES*212, IDES*222, or ILUS*220

    This course is not repeatable for credit.
  
  • GDES 401 Design Studio

    College of Art, Media & Design

    3 credits 90.0 hours
    400 level undergraduate course

    A wide-ranging exploration of the connections between image and text, and symbolic and narrative imagery. These studies are supported by inquiries into semiotics, information theory, and research methodology. This course uses both traditional and computer technologies within a thorough research process. Preliminary research and definition of a self-generated degree project is undertaken by Graphic Design majors in this course. Students should have expertise in Adobe InDesign, Adobe Illustrator, Adobe Photoshop, and authoring and scripting skills in time-based software or receive instructor approval.

    Prerequisites GDES*302, GDES*312, and DAAT*204

    This course is not repeatable for credit.
  
  • GDES 405 Design Strategies: Non-linear Narratives and Audience-Based Design

    College of Art, Media & Design

    3 credits 90.0 hours
    400 level undergraduate course

    This studio course focuses on advanced interactive communications. The behaviors of research, collaboration, and presentation are practiced within problems involving complex systems. Students investigate the increasingly collaborative relationship between designer and user, author and collaborator. Students may also be involved in creating experiences in which the audience can participate in developing and evolving content.

    Prerequisites GDES*305 or GDES*307

    This course is not repeatable for credit.
  
  • GDES 406 Design Strategies: Brand Identity

    College of Art, Media & Design

    3 credits 90.0 hours
    400 level undergraduate course

    This course focuses on the creation of a brand identity system. Students are introduced to the fundamental steps in conceiving, designing, and implementing an effective brand identity. Through a systematic process of inquiry and analysis, research, competitive evaluation, strategy and design, students gain an understanding of how brand identities are constructed, disseminated, and reinforced in the marketplace.

    Prerequisites GDES*405

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • GDES 411 Advanced Typography

    College of Art, Media & Design

    3 credits 90.0 hours
    400 level undergraduate course

    This elective course addresses typography as a primary vehicle to communicate information and as a support to images. Assignments range from informational design to expressive, content-based problems, to intuitive investigations and formal experiments. Although traditional methods of conceptualizing are used within a thorough visual process, extensive computer work is involved. Students should have expertise in Adobe InDesign, Adobe Illustrator, and Adobe Photoshop.

    Prerequisites GDES*311

    This course may be completed 2 times for credit.
  
  • GDES 490 Independent Study

    College of Art, Media & Design

    1.5 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum. Enrollment is limited, please see the Independent Study policy in the catalogue for more information.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GDES 601 Typographic Systems

    College of Art, Media & Design

    3 credits 90.0 hours
    600 level graduate course

    This course investigates and defines the principles of typography in a communication context. Directed research based upon typographic norms addresses the issues of informational hierarchies achievable through visual form and structure as well as the editorial and expressive potentials of typography. Coursework is completed both using traditional and computer technologies. Students must have working knowledge of Adobe Creative Suite, be concurrently enrolled in EMDI 202, or receive instructor approval.

    This course is not repeatable for credit.
    This course is equated with the following courses: GDES*311, GD*306A, GRGD*311, GDES*313
  
  • GDES 602 Typographic Systems

    College of Art, Media & Design

    3 credits 90.0 hours
    600 level graduate course

    This course is an extension and continuation of Typographic Systems GDES 311. The course addresses the typographic principles of the grid, text typography, text hierarchies, and image integration, all within the context of a multipage format. Students must have working knowledge of Adobe Creative Suite, image scanning, and introductory experience in time-based software, be concurrently enrolled in EMDI 204, or receive instructor approval.

    This course is not repeatable for credit.
    This course is equated with the following courses: GDES*312, GD*306B, GRGD*312
  
  • GDES 603 Photographics I

    College of Art, Media & Design

    3 credits 90.0 hours
    600 level graduate course

    Develops a designer’s methodology and viewpoint to achieve both structure and meaning in photography, and as a way to extend the range of how objects and nature can be seen and translated using photographic processes. Students use both traditional photography and digital software to create hybrid photographic images.

    This course is not repeatable for credit.
  
  • GDES 690 Graduate Independent Study

    College of Art, Media & Design

    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum. Enrollment is limited, please see the Independent Study policy in the catalogue for more information.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GDES 699 Topics: Graphic Design

    College of Art, Media & Design

    1.5 - 6 credits undefined hours
    600 level graduate course

    Graduate students may register for upper-level undergraduate liberal arts courses and studio electives for graduate credit. Graduate students are expected to contribute at a higher level in the classroom and have additional assignments (readings, papers, etc.) in order to be granted graduate credit. Students are advised to select an area of study that broadens or intensifies their background in the arts, education, and related disciplines. Often this work contributes directly to the preparation of the graduate project proposal. In order to register for an upper-level undergraduate course and receive credit, the student must submit a completed special topics/independent study form to the Office of the Registrar.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
  
  • GLAS 101 Introduction to Glass

    College of Art, Media & Design

    1.5 credits 45.0 hours
    100 level undergraduate course

    Explores glass as an expressive and creative medium. Students work with flat glass in stained glass techniques.

    This course is not repeatable for credit.
  
  • GLAS 211 Glass Blowing Exploration Projects

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    An exploration of glass and glassblowing as a means of personal expression. Topics covered include the use of color in glass, two and three-dimensional surface treatment, the relationship between volume and skin of forms, blowing into molds, and working in a variety of scales. Projects provide students with broad exposure to the many possibilities inherent in the medium.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • GLAS 212 Glass Blowing Exploration Studio

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    A continued exploration of exploration of glass and glassblowing as a means of personal expression. This freestanding course also serves as a companion to CRGL 211. Materials addressed will be at a beginning level.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • GLAS 221 Stained Glass Exploration

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    Students work with transparent and opaque glass sheet to produce both two- and three-dimensional artwork. Techniques include glass cutting and grinding, use of caming and copper foil, soldering, enameling, sandblasting and carving, and kiln-firing. Typical projects include stained glass windows or panels, containers, and shallow bowls.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course may be completed 2 times for credit.
  
  • GLAS 222 Glass: Material, Meaning and Metaphor

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    In this class, students will explore the plasticity, malleability and responsiveness of hot glass. Hollow and solid-forming techniques will be introduced in the hot shop; construction considerations of larger, non-functional glass assemblies will be introduced and refined; non-traditional combinations of glass with common metals and other materials will be covered. These exercises will result in a series of site-specific installations of both individual and group design. Students will be challenged to expand their sense of scale, to explore unconventional display alternatives, and to develop their resourcefulness in accommodating the demands of installing glasswork outside the gallery setting.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI or COMP*102 or COMP*112

    This course may be repeated for credit.
  
  • GLAS 223 Glassblowing: Color and Glass

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    This class will focus on the use of color in both functional and sculptural glasswork. Color chemistry, the history of color development, and trends in color use in contemporary glass production will be studied. The practices of creating component parts and of assembling complex, technically-sound and chemically-stable glass objects will take place in the glass hot shop, with finishing work done in the coldworking studio. Topics to be covered will include: compatibility testing and appraisal, cane-pulling techniques for both latitudinal and longitudinal caning design, proper application of cane in hot glass work, color overlay techniques, Incalmo, or fused bubble techniques, Swedish overlay, Ariel overlay, and fire-polishing techniques.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI or COMP*102 or COMP*112

    This course may be repeated for credit.
  
  • GLAS 225 Glassblowing: Form and Function

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    This class will focus on traditional glass-blowing techniques. While a great emphasis will be placed on the production of vessels based on historical precedent, students will be also encouraged to use traditional craft to create non-traditional artworks. Through rigorous skill-building exercises in class and during individual practice time, students new to glassblowing will develop their hands and eyes. Students with previous glass experience will take their existing glassblowing skills to a new level of refinement. All students will use historic vessels as both a technical starting point and a springboard for creating glass components for art works. Class time will consist of short slide lectures, group discussions, hot shop demonstrations, and exercises.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI or COMP*102 or COMP*112

    This course may be repeated for credit.
  
  • GLAS 299 Selected Topics in Glass

    College of Art, Media & Design

    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Glass issues.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course may be completed 4 times for credit.
  
  • GLAS 311 Glass Junior Studio I

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    Builds upon a basic grounding in glass concepts and techniques. Through lectures, technical demonstrations, conceptual projects and critique students further their development as artists.

    Prerequisites Take 6 credits from: GLAS*211, GLAS*212, or GLAS*221.

    This course is not repeatable for credit.
  
  • GLAS 312 Glass Junior Studio II

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    A continuation of CRGL 311. In preparation for the senior thesis, students take on increased responsibility for the form and content of their work.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    This course is not repeatable for credit.
  
  • GLAS 313 Glass Junior Projects

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    This course serves as a companion to CRGL 311. Technical and conceptual material presented dovetails with that presented in CRGL 311.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    Corequisite Course(s): SOAC*300 or SOAC*301

    This course is not repeatable for credit.
  
  • GLAS 411 Glass Senior Thesis I

    College of Art, Media & Design

    3 credits 90.0 hours
    400 level undergraduate course

    In consultation with faculty, students question and refine their interests and begin production of a cohesive body of work for their thesis exhibition. Faculty presentations are complemented by student research and investigation.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    This course is not repeatable for credit.
  
  • GLAS 412 Glass Senior Thesis II

    College of Art, Media & Design

    3 credits 90.0 hours
    400 level undergraduate course

    Production of work for the thesis exhibition continues. In preparation for leaving the academic environment, students complete work for their portfolio. Though development of technical skills continues, the emphasis is on having students articulate their ideas and understand the content of their work.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    This course is not repeatable for credit.
  
  • GLAS 413 Glass Senior Studio

    College of Art, Media & Design

    3 credits 90.0 hours
    400 level undergraduate course

    A continuation of CRGL 313. Problems become more complex as students acquire a level of technical mastery appropriate to their ideas. Emphasis is placed on the student’s conceptual development.

    Prerequisites SOAC*301

    Corequisite Course(s): CRFT*401 and CRFT*402

    Hot Glass Lab Fee
    This course is not repeatable for credit.
    This course is equated with the following courses: GLAS*413, CRGL*413
  
  • GRAD 001 Graduate Thesis Continuation

    Graduate Studies

    0 credits undefined hours
    600 level graduate course

    This course may be repeated for credit.
  
  • GRAD 002 Graduate Thesis Continuation

    Division of Continuing Studies

    0 credits undefined hours
    600 level graduate course

    Restricted to graduate students from the Division of Continuing Studies.
    This course may be repeated.
  
  • GRAD 655 Graduate Seminar: 18th-21st Century Cultural Ideas

    College of Art, Media & Design

    3 credits 45.0 hours
    600 level graduate course

    In this interdisciplinary seminar we explore significant ideas that have changed Western cultures from the late 18th century to the present. Examples come from political, social and economic thought, aesthetics, psychology, and the sciences. We examine historic origins and changing contexts that inform a broad range of creative practices including art, design, architecture, film, media, digital culture, material culture, popular culture, museum practice, and performance.

    This course may be completed 2 times for credit.
  
  • GRAD 656 Graduate Seminar: Topics in Cultural Issues

    College of Art, Media & Design

    3 credits 45.0 hours
    600 level graduate course

    This seminar addresses interdisciplinary topics in response to the diverse range of CAMD graduate programs.

    This course may be completed 2 times for credit.
  
  • GRAD 690 Graduate Independent Study

    College of Art, Media & Design

    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum. Enrollment is limited, please see the Independent Study policy in the catalogue for more information.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GRAD 750 Graduate Seminar: Criticism

    College of Art, Media & Design

    3 credits 45.0 hours
    600 level graduate course

    An interdisciplinary seminar in which advanced graduate students from various disciplines in the visual arts further examine the nature of image-making with particular attention to the theories and applications of criticism.

    Open to graduate students in the College of Art, Media, and Design only.
    This course is not repeatable for credit.
  
  • HIST 201 Modern American History

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    A study of contemporary developments, values, and issues as a product of 20th century phenomena. The course seeks to understand the dramatic changes that have occurred in American society over the last fifty years.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course can fulfill a liberal arts elective or free elective requirement.

  
  • HIST 202 Revolutionary Era in the Americas, 1775- 1826

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    The revolution that created the United States was but one of many during the late 18th and early 19th centuries. From 1775 to 1826, wars for independence erupted throughout the Americas, culminating in the birth of nineteen new nations, while in France another kind of revolution produced and spread its own fervor across the Atlantic and world-wide.

    Prerequisites FYWT*101 or FYWT*112

    This course is not repeatable for credit.
    This course can fulfill a liberal arts elective or free elective requirement.

  
  • HIST 203 The United States and the World, 1776-Present

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    This course examines American foreign policy and relations from 1776 to the present. Diverse perspectives - ideological, nationalist, realist, humanist - will be brought to bear on issues like America’s ‘mission’ in the world, expansion and empire, the World Wars, the Cold War, and the War on the Terror.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course can fulfill a liberal arts elective or free elective requirement.

  
  • HIST 204 Berlin Hot, Berlin Cold: Berlin’s Drastic Decade, 1939-1949

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    This course explores Berlin through the interpretive lenses of diary, film documentary and drama, architecture, primary-sourced history, and secondary narrative. Nowhere is this confluence of ideas and structures more dynamic than in World War II and early Cold War Berlin. 1939-1949 Berlin’s grandiose landscapes, self-aggrandizing monuments, cultural edginess and persistence, historical centrality, and international intrigue make the former Prussian capital, former Wilhelmine capital, former Nazi capital, postwar East German capital and postwar Western outpost, a location, symbol, and Cold War prize like no other. How has the physical space of Berlin been conceived and portrayed in the many mediums we will examine? How has Berlin’s role at the center of modern German, European and global history affected the city’s projection of self and power? In turn, how has Berlin’s aggression been addressed by a bewildered and aggrieved world of nations? In what ways have the cinema, literature, military might, diplomatic acumen, and historic rendering shaped and reshaped Berliners’ sense of responsibility, denial, alienation, resilience, and reconciliation? The course is organized around five key developments that each address significant changes in Berlin’s political and cultural life: wartime National Socialism, 1939-1945; postwar, city-wide denazification; May-July 1945 postwar Sovietization; July 1945-June 1948 continued Sovietization of eastern Berlin; the Soviet blockade of, and Western Airlift rescue of, western Berlin.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course can fulfill a liberal arts elective or free elective requirement.

  
  • HIST 205 1968:The Year That Defined A Generation

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    Was 1968 a revolutionary year? This course will examine the course and consequences of 1968 - a year-long crisis halfway between the end of the Second World War (1945) and the end of the Cold War (1991) - for the United States, Europe, and the Soviet Union. From Paris to Berlin, and from Washington to Chicago to San Francisco, mostly young citizens protested against American (“Tet”) and Soviet (“Prague”) hegemony in Europe, Southeast Asia, and elsewhere, and demanded instead freedom, justice, and self-determination for all people. With this in mind, we will consider such questions as the connection between domestic and international forces; the role of the mass media in shaping the events of 1968; formal and informal activist networks across Europe, across the Atlantic, and across the world; the degree to which ideology (whether real or perceived) united or divided leaders, followers, and spontaneous movements; the diverse meaning of protest and its impact on class, age, gender, and racial relations; and, finally, the role that “1968” played in separating Western Europe from the U.S., producing new centers of power across the world, and contributing to the ultimate collapse of the Soviet Empire in 1991.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course can fulfill a liberal arts elective or free elective requirement.

  
  • HNRS 401 Honors Tutorial & Colloquium I



    1.5 credits undefined hours
    400 level undergraduate course

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
  
  • HNRS 402 Honors Tutorial & Colloquium II



    1.5 credits undefined hours
    400 level undergraduate course

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
  
  • HUMS 210 The Quest for True Self in the Arts

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    This course explores the attempts of the artist to achieve true or authentic selfhood through art. The point of departure is the contention that true self is not simply given with existence but must be won, and can be lost. This problem has been variously expressed, for example in Paul Tillich’s assertion: Man’s predicament is the situation of the estrangement of man from his true being. The struggle of the artist to grapple with this contradiction in some of its fundamental forms will be the focus of the course. Among the issues to be explored are: whether artistic creation, even at the highest level, is able to mitigate or resolve the inherent estrangement of the self; the conflict between the need for solitude in order to create and the consequent loneliness that many artist experience; the intrusion of love and domestic demands on artistic creativity; the question of whether ethical values or aesthetic values take precedence when the two conflict; and the struggle for the true selfhood in circumstances of political oppression or tyranny.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    Priority enrollment for students who have not yet completed the HUMS/LACR*210 LA Core requirement.
    This course is not repeatable for credit.
    This course cannot be taken pass/fail.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 211 Us Vs. Them

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    This course explores representations of
    conflict/difference between peoples in historical
    writing, short stories, lyrical essays, memoir,
    literary and critical theory, filmmaking, and
    photography. Students are encouraged to develop a
    particular curiosity about the formal choices and
    effects of these representations. Our reading and
    viewing will span colonial and postcolonial
    Africa, antebellum and contemporary Philadelphia,
    representations of gender difference and conflict
    in several periods, as well as contemporary
    conflict in the Middle East. Students will have
    the opportunity to examine and write about the
    ways in which cultural interpreters have framed
    ‘vs.’ over time and across a variety of
    disciplines, and to reflect on representational
    choices in their own fields.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course cannot be taken pass/fail.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 213 Holy War

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    The notion of Holy War is present in many cultures around the world and inspired a great deal of fighting among various religious and political factions throughout human history. The aim of this course is to examine the connection between religion and violence in the context of religious, philosophical, historical and literary works of Eastern and Western civilizations.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 214 Rule Brittannia

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    In one of Great Britain’s unofficial national anthems, ‘Rule Britannia,’ the lyrics proclaim, ‘The nations, not so blest as thee, /Must in their turn to tyrants fall, /While thou shalt flourish, shalt flourish great and free, /the dread and envy of them all.’ Whether it was its navy, its political philosophy, or its civil service, for a long period of time the sun never set on the British Empire. Our course, Rule Britannia, examines the progress and decline of imperial Britain from the end of the eighteenth century to the near conclusion of the twentieth century. The ebb and flow of this investigation covers a vast expanse of accounts of conquest, settlement, collaboration, resistance, enrichment, and rejection.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 216 The Good Life

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    This course explores several different conceptions of how to live a good life from the Western cultural tradition by examining four great works from different genres in the humanities: Aristotle

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 217 The Search for Wisdom: Philosophy As a Way of Life

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    This course sets out from the ancient Greek idea that philosophy is first of all the search for wisdom, or how to leave the best life possible. The course’s primary focus is how a variety of thinkers, from the 16th century to recent times, have attempted to recover the idea that philosophy is first of all a quest for a practical wisdom, or a way of life. After looking at a few ancient precedents, the course concentrates on Montaigne, Descartes, Goethe, Thoreau, Nietzsche, James, Wittgenstein, and Weil.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 218 Family in Literature & Art

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    More robust description for catalog: An in-depth treatment of the dynamics of family relationships as represented in key works of fiction, photography, film, and painting. Emphasis is not only on the depiction of inter-personal relations but also on the landscape and environment against which characters stand.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 219 Revolutionary and Evolutionary Themes in Word and Image in 18th-20th Century Europe and the Americas

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    The course will consider politically motivated works of literature and art from the 18th century to the present created by revolutionary thinkers, writers, and fine artists who have sought, through word and image, to redefine their government and/or their culture. During the initial period in which a topic is to be discussed, students will be given a general review of the historical events which incited the writers/artists into action. Students will then read and discuss the given assignments in order to place them in their historical context, and consider at the same time the images created by artists working in their particular media to effect and illustrate the particular revolutionary societal changes under discussion.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 221 Afterlife

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    The concept of an afterlife, that there is an immortal future which might either be a lamentable half-existence or a place that includes physical survival, rewards and punishments has been central in Western thought. By understanding different conceptions of what happens to us after we die, we really explore how the culture engages in continuous conscious reflection upon ethics, identity, tragedy, the nature of good and evil, repentance and forgiveness. In short, believes about the afterlife are perfect vehicles for us to understand how a given culture understands and values life itself.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 222 War and the Hero

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    War and the Hero will focus on writers and visual artists who have dealt with war and the figure of the hero. Students will explore the ways in which war narratives reflect the values of a culture and sound major questions about excellence, innocence and guilt, the role and use of superior power and force, the coherence of society and its ethical precepts. Not simply illustrations, the visual arts complicate the narratives and provide their own testimony to the ways in which representatioins of combat influence attitudes toward war.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 224 Envisioning Nature

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    In this course, we will explore selected ways in which nature has been defined in literature and the arts, and how in turn concepts of Nature have defined mankind. We will analyze readings and sources from a range of disciplines (literature, visual art, music, dance, and film), approaches and cultures, presented in thematic units, with selected examples from antiquity to the present time, constituting a broad historical framework. Interpretations of the concept of Nature will include viewing nature as animistic, as sacred, as a divine order, as a mechanistic universe, a transcendent force, as a commodity, and as an entity essential to life but exploited. It has been said, “Men have always had to choose between their subjection to Nature or the subjection of Nature to the Self.” We will examine how this choice evolved, evaluate expressions of this choice as it approaches a crisis point, and explore how creative expression can explore and even transcend this dichotomy.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • HUMS 227 Love, Power, and Justice

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    The course will examine the relationship between love, power, and justice in interpersonal as well as social-political relations. Should love demand justice, or set aside the demands of justice through forgiveness? Must love, as Jesus said, “turn the other cheek” when treated unjustly? Can turning the other cheek be unjust? Can revenge be just? Can love, in its attempt to achieve justice, make use of power, even violent power, without destroying itself as love?

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
    This course is equated with the following courses: LACR*210, HUMS*223, HUMS*214, HUMS*217, HUMS*227, HUMS*213, HUMS*219, HUMS*222, HUMS*229, REG*228, HUMS*221, HUMS*224, HUMS*225, HUMS*226, HUMS*218, HUMS*220, HUMS*212, HUMS*215, HUMS*216, HUMS*210, HUMS*211
  
  • IDES 101 Introduction to Industrial Design

    College of Art, Media & Design

    1.5 credits 45.0 hours
    100 level undergraduate course

    This course introduces first-year students to the issues surrounding the profession and highlights
    their importance in informing culture and shaping the way we live. Students are exposed to the
    fundamental skills required to support the process of concept ideation, design development,
    and presentation of products. These fundamentals are introduced through in-class exercises,
    lectures by visiting professionals, and direct involvement in relevant activities within the
    Industrial Design Department itself.

    Priority enrollment to CAMD Core Studies students.
    Only open to students that have not completed 45 credits.

    This course is not repeatable for credit.
  
  • IDES 201 Studio: Mechanics & Ideation

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    A project based hands-on studio to develop conceptual and practical understanding of design and three-dimensional problem-solving processes with a focus on ideation and concept development. This studio may be taught in a collaborative manner, with two instructors conducting projects individually or as a team in order to provide focused instruction and integrated experiences covering a wide range of subjects including the tools, processes, and languages of design. Emphasis is on the development of three-dimensional model-making skills, problem solving and creative thinking, and their application to mechanical problems of design.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • IDES 202 Studio: Behavior & Research

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    A project based hands-on studio to develop conceptual and practical understanding of design and three-dimensional problem-solving processes with a focus on research to inform the design process. This studio provides focused instruction and integrated experiences covering a wide range of subjects including the tools, processes, and language of design. Emphasis is on early exploratory research including the observation of human behavior, concept development, concept validation, and iterative process.

    Prerequisites IDES*201

    Requires completion of 40 credits.
    This course is not repeatable for credit.
  
  • IDES 219 Visualizing Design Concepts I

    College of Art, Media & Design

    1.5 credits 45.0 hours
    200 level undergraduate course

    A hands-on studio to acquire essential skills to support the process of design with emphasis on two-dimensional skills. It may be taught in a collaborative manner, with the instructors conducting projects individually or as a team. Topics include the tools, processes, and languages of conceptual drawing, rendering, and detailing using both traditional media and the computer. Students learn to apply these techniques to design problems addressed in IDES 201: Mechanics and Ideation.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • IDES 220 Selected Topics in Industrial Design

    College of Art, Media & Design

    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Industrial Design issues.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course may be completed 2 times for credit.
  
  • IDES 222 Techniques

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    A hands-on studio to acquire essential skills to support the process of design with emphasis on three-dimensional skills. It may be taught in a collaborative manner, with the instructors conducting projects individually or as a team. Topics include the tools, processes, and languages of 3D sketch models, prototyping, and model making using various shop tools, processes, and techniques. Students learn to apply these techniques to design problems addressed in IDES 201: Studio-Mechanics & Ideation.

    Prerequisites IDES*219

    Corequisite Course(s): IDES*202

    Open to Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 241 Prototyping Design Concepts I

    College of Art, Media & Design

    1.5 credits 45.0 hours
    200 level undergraduate course

    This hands-on techniques studio advances essential 3D design communication skills to support the design process within The UArts School of Design. Building upon basic shop safety + tool use begun in the CORE Studies Program, students learn to apply physical making techniques towards more complex design challenges using analogue and basic digital methods in a shop context. 3D techniques exercises are focused on successfully expressing design 3D concepts using appropriate methods to support design problems addressed in the project studios of students’ majors. Topics include: shop safety and tool use, machine processes, conceptual model-making, and design specific 3D visual communication using both traditional media and basic graphic visualization software. This shop-based learning experience provides an intermediate level of tool instruction and material transformation approaches integrating a wide range of physical processes to express 3D creative concepts.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • IDES 242 Prototyping Design Concepts II

    College of Art, Media & Design

    3 credits 90.0 hours
    200 level undergraduate course

    This course will transition students from methods of analog modeling and prototyping to a basic introduction to digital means of problem solving and prototyping. Students will be introduced to the software used along with the digital tools in the Design Shop that will become an extension of the studio and design thinking - the Laser Cutter, the CNC Router, and the 3D printer. A series of stepped assignments and exercises that increase in their complexity will allow the students to form the basis of a rigorous iterative practice that allows them to confidently prototype increasingly complex ideas.

    Prerequisites IDES*241

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
  
  • IDES 243 Visualizing Design Concepts II

    College of Art, Media & Design

    1.5 credits 45.0 hours
    200 level undergraduate course

    This course further develops analog and digital graphic skills to express conceptual design ideas and thinking. Hand sketching, vector based digital tools, digital 3D modeling, digital layout programs and photography will be used to complete course work. Projects will include visual narratives and storytelling to successfully represent and present complex ideas. Each student will also create a portfolio template to be used and edited for future use.

    Prerequisites IDES*219

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
  
  • IDES 281 History of Industrial Design

    Division of Liberal Arts

    3 credits 45.0 hours
    200 level undergraduate course

    A survey of industrial design in the West, paying particular attention to developments in the 20th century.

    Prerequisites COMP*102, COMP*102E, COMP*112, or COMP*112H

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
    This course can fulfill an art history elective, liberal arts elective, or free elective requirement.

  
  • IDES 301 Studio: People & Mechanics

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    Following a year of basic design process, methods, and vocabulary introduction, this project based hands-on studio focuses on addressing more advanced design process and project opportunities. Emphasis is on user centered design explorations which may emphasize human factors, materials or interaction.

    Prerequisites IDES*201 or IDES*202

    This course is not repeatable for credit.
  
  • IDES 302 Studio: Engaging Clients

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    A project based hands-on studio that engages advanced design methods on real world project opportunities. Emphasis is on collaborative design process with various community groups and/or industry-sponsored projects.

    Prerequisites IDES*301

    Open to Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 321 Junior Techniques I

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    Assists the student in developing graphic communication skills using computational media and applying these skills to both two- and three-dimensional images and presentations. The student is taught to conceptualize, develop, detail, present, and communicate design ideas through graphic design, computer imaging, three-dimensional computer modeling, basic animation, and interactive design presentation. The first semester focuses on integrating graphic software and the development of printed presentations. The second semester focuses on the development of interactive digital presentations.

    Prerequisites IDES*242 and IDES*243

    Corequisite Course(s): IDES*301

    Open to Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 322 Junior Techniques II

    College of Art, Media & Design

    3 credits 90.0 hours
    300 level undergraduate course

    Assists the student in developing graphic communication skills using computational media and applying these skills to both two- and three-dimensional images and presentations. The student is taught to conceptualize, develop, detail, present, and communicate design ideas through graphic design, computer imaging, three-dimensional computer modeling, basic animation, and interactive design presentation. The first semester focuses on integrating graphic software and the development of printed presentations. The second semester focuses on the development of interactive digital presentations.

    Prerequisites IDES*321

    Corequisite Course(s): IDES*302

    Open to Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 331 Human Factors Seminar

    College of Art, Media & Design

    3 credits 45.0 hours
    300 level undergraduate course

    The object of this research-intensive course is to develop an ability to apply technology effectively to meet human needs through the study of human engineering principles for the design of products and equipment. Human anatomy, anthropometrics and motion, and strength of body components are considered as are sensory systems, human perception, and sensitivities. Lectures are complemented by laboratory experiments designed to teach students methods of testing and evaluating their own product design concepts in human terms. Concepts of scientific writing and reporting are demonstrated through the documentation of coursework.

    Prerequisites IDES*232, IDES*301, IDES*321, and IDES*332

    Open to Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 332 Design Semantics Seminar

    College of Art, Media & Design

    3 credits 45.0 hours
    300 level undergraduate course

    This seminar addresses design as a languaging process of social interaction. Semantic principles and design vocabulary are introduced through lectures, weekly readings, discussions, and exercises. Students work on individual as well as team-based projects to increase their competence in translating these ideas, concepts, and principles into design practices, applying replicable design methods towards proposing particular products whose meanings matter and whose use is dominated by facets of human understanding.

    Prerequisites IDES*202, IDES*222, and IDES*231

    Open to Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 333 Digital Form

    College of Art, Media & Design

    3 credits 67.5 hours
    300 level undergraduate course

    This course introduces the student to 3D digital form development and communication skills as a vital part of the Design Process with a higher level of computer generated form accuracy, visual presentation, and physical objects/parts output via various rapid prototyping machinery. Using computational media and application of digital 3D development skills, students will enhance design communication of two and three-dimensional design, images, object fabrication, and presentations. The course offers technical instruction in how to conceptualize, develop, detail, and communicate design ideas through basic to complex digital 3D form. This course focuses on basic digital form development, digital imaging, three-dimensional computer modeling, and basic animating / interactive design presentations of 3D objects via digital sources and software. This introductory digital form course focuses on learning the fundamental cognitive approach to creating and manipulating form within a digital realm with the final goal of outputing physical objects via various rapid prototyping machinery devices (i.e. 3D printing, laser cutting, etc.).

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
 

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