Aug 13, 2020  
2018-2019 University Catalogue 
    
2018-2019 University Catalogue [Archived Catalogue]

GAMA 240 Virtual 3D Environments I

College of Art, Media & Design

3 credits 90.0 hours
200 level undergraduate course

In this course students will learn fundamental skills for modeling/sculpting 3D objects and terrains and texture map creation. The importing of 3D assets and animation sequences for building and populating virtual 3D environments is also covered. Students will be introduced to basic physics (lighting) and scripting for a game level. Emphasis will be placed on the aesthetics of virtual world building.

Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102E, COMP*112, or COMP*112H

Priority enrollment for Design, Art + Technology
Priority enrollment for DAT and Game Art majors.
This course is not repeatable for credit.