Sep 19, 2019
ETEC 693 Teacherquest: Using Games & the Design Process to Engage Students College of Critical & Professional Studies
3 credits 42.0 hours
600 level graduate course
The course will allow you to step into the role of your students, reflecting from both the
teacher and the learner perspective with a focus on the design and use of games for learning
within flexible content area contexts (eg., STEM, social studies, ELA). The course will allow you
to experience firsthand practices that are encouraged by Common Core and state standards, as
well as 21st Century skills. In this course, you will create “learning games” focused on
self-selected skills, practices, and concepts, along with supporting tasks and reflective
spaces. Thus, you will produce not just discrete games, but a set of experiences generated by
those games, enabling practical, effective classroom integration. Throughout this process
you will ask deep questions about domain content and practice; observe and analyze student
reactions and level of engagement; and reflect on your own teaching practice.
Open to graduate students from the Division of Continuing Studies.
This course is not repeatable for credit.
This course may not be audited.
This course cannot be taken pass/fail.