Jul 23, 2019  
2018-2019 University Catalogue 
    
2018-2019 University Catalogue [Archived Catalogue]

ETEC 662 Game-Based Learning in the Classroom, Advanced

College of Critical & Professional Studies

3 credits 42.0 hours
600 level graduate course

This course will build educators’ knowledge of and skills around game-based learning through practice. Educators will create one or more educational games and evaluate their games based on user research. We will explore and test various approaches to game design, with a focus on iterative development, aesthetic principles, prototyping, flow theory, the nature of fun, and user interface. Educators will leave this class with a solid footing in game-based learning.

Prerequisites ETEC*661

Open to graduate students from the Division of Continuing Studies.
This course is not repeatable for credit.
This course may not be audited.
This course cannot be taken pass/fail.