Sep 24, 2020  
2011-2012 University Catalogue 
2011-2012 University Catalogue [Archived Catalogue]

Animation - Bachelor of Fine Arts

Jeff Ryder
Interim Coordinator, Film

Program Total Credits: 123

The Animation program prepares students to work in computer, traditional, stop-motion, and experimental animation. The basic principles of animation can be applied to all forms of image and object manipulation. The program grounds its graduates in a strong understanding of timing and motion, and a thorough understanding of the wide variety of techniques available to current professional animators. Animation majors obtain a solid background in life drawing  and traditional modes of animation, as well as 2D and 3D computer animation. Animation majors choose the production area(s) in which to focus as they construct both a Junior short film and their Senior thesis films.

Program Goals:

Graduates of the Animation Program will:

  • have a knowledge with the full range of animation techniques and styles, including traditional cell animation, computer-generated imagery, stop-motion, and hybrid forms;
  • develop their drawing skills and be able to create two and three-dimensional imagery in a variety of ways;
  • sharpen their understanding of the use of sound as a critical component in moving image art
  • develop skills to suggest volume in two-dimensional media;
  • understand how to show perspective and to place objects into created or recorded spaces;
  • know how to work with actors and voice talent;
  • understand narrative an non-narrative animation strategies;
  • know how to work on both personal pieces and client driven work; and
  • develop collaboration skills.

Freshman Year Credits: 30

Sophomore Year Credits: 30

Junior Year Credits: 30

Senior Year Credits: 33

Fall Credits: 18

Spring Credits: 15