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2009-2010 University Catalog [Archived Catalogue]
Courses
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Course Renumbering
Commencing with the 2013-14 academic year the University began a multi-year course renumbering. For additional information visit the Course Renumbering page on the Office of the Registrar website.
Renumbered Course List
- Division of Liberal Arts
Many courses within the Division of Liberal Arts commencing with the Summer and Fall 2014 terms will be offered under new course numbers. Students registering for Summer 2014 coursework and beyond will do so using the new course numbers.
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MAPH 101 - Freshman Photography An introduction to fundamental techniques used in black-and-white photography, including camera operation, developing, and printing. Lectures and presentations on the technical aspects of photography as well as the creative and conceptual aspects of the field. Demonstrations on the production of photograms and pinhole images, the use of the copy stand and slide film, mural printing, and a brief description of different camera formats. Formerly PF 125
Prerequisites & Notes Priority enrollment to Foundation majors.
Credits: 1.5 cr, 3 hrs |
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MAPH 201 - Introduction to Photography I Introduction to basic concepts, processes, and techniques of black-and-white photography, including camera operation, exposure, darkroom procedures, lighting, and their controlled applications of these techniques. Emphasis is upon the normative standard of photographic rendering. Formerly PF 211A
Prerequisites & Notes Prerequisite for all upper-level photography courses. Priority enrollment to Media Arts majors; Multidisciplinary Fine Arts, Photo and Photo Studio minors. Not recommended for Foundation students.
Credits: 3 cr, 6 hrs |
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MAPH 211 - Color Concepts Introduction to methods of color shooting and printing, leading to an exploration of the technical and creative possibilities of color in photography. Processes covered include negative and transparency films, filtration, chemical printing, and digital color controls with Photoshop. Formerly PF 217
Prerequisites & Notes Priority enrollment to Photography majors; Photo and Photo Studio minors and Multidisciplinary Fine Arts majors. Not open to Foundation majors.
Credits: 3 cr, 6 hrs |
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MAPH 221 - Introduction to Documentary Photography Introduces students to documentary photography as it exists in the digital age. Topics covered include the history of documentary photography, 35mm camera operation, digital camera operation, and the ethical, legal, and strategic issues of contemporary journalism. Students create documentary photographic projects utilizing both traditional and digital photographic techniques. Formerly PF 220
Prerequisites & Notes Priority enrollment to Communication majors. Not open to Photography majors or Foundation majors.
Credits: 3 cr, 6 hrs |
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MAPH 282 - Photography for Illustrators This course introduces Illustration majors to the fundamental techniques used in black-and-white photography, including camera operation, developing, and printing, as well as photographic digital imaging. Emphasis is placed on film selection and lighting for both the studio and environmental shooting. The fundamentals of Photoshop are employed for digital image manipulation. Lectures and projects are designed to provide the tools necessary for illustrators who wish to use photography in their work. Formerly PF 209
Prerequisites & Notes Not open to Photography majors. Priority enrollment to Illustration and Multidisciplinary Fine Arts majors and Photo minors. Not recommended for Foundation students.
Credits: 3 cr, 6 hrs |
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MAPH 302 - Junior Photography Workshop Exploration of photographic imagery through a series of problems aimed at personal vision and creative growth. Formerly PF 311B
Prerequisites & Notes Prerequisite: MAPH 301
Credits: 3 cr, 6 hrs |
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MMDI 100 - Researching, Sketching, Mapping and Prototyping In this class, various research and design models will be investigated in order to generate concepts and/or ideas for art, design, technology, and business endeavors. The course will show how research, sketching, mapping, and prototyping can inspire, inform, and bring depth to what one ultimately creates. Students will expand their arsenal of research and design tools, learn how to think critically about their audience, content, form, and processes, as well as, understand the importance of utilizing more than one research and design strategy.
Prerequisites & Notes Open to Multimedia majors only.
Credits: 3 cr, 3 hrs |
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MMDI 101 - Visual Communication Studio All communication takes place through language. However, not all language uses words. This course allows students to harness the power of visual language in order to convey messages and meaning. The elements of drawing and two-dimensional design that are covered include point, line, shape, composition, texture, color, type, and image. Although non-digital mediums are addressed, the exploration of digital tools for the screen is a primary goal. Individual creativity is stressed. Formerly MM 110
Credits: 3 cr, 6 hrs |
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MMDI 102 - Motion Graphics Studio Motion graphics can be found in a wide range of media: broadcast, Web, animation, and film to name a few. This course allows students to explore the elements of time and space to convey messages and meaning through type, image, and sound for the screen. Individual creativity is stressed as well as the understanding and use of an industry-standard software for developing motion graphics. Both collaborative and individual exercises and assignments are given. Formerly MM 111
Prerequisites & Notes Prerequisite: MMDI 101
Credits: 3 cr, 6 hrs |
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MMDI 111 - Introduction to Interface Design The software interface represents the focal point of user interaction with the various modes of multimedia communication. Readings by interface theorists inform discussions on the evolution of the software interface, conceptual models, prototypes, interaction design, deliverables, and basic concepts of human-computer interaction. Avenues for pursuing interactive media design in entertainment, publishing, and education are also addressed. Current technologies, including the trend from soft to hard interfaces are studied, in terms of their potential short- and long-term influence on communication and multimedia. Basic methods for rapid prototyping and testing are considered. Formerly MM 121
Credits: 3 cr, 3 hrs |
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MMDI 131 - Introduction to Interactive Programming This course is an introductory programming class, appropriate for students with no prior programming experience. Traditionally, introductory programming teaches algorithmic problem-solving, where a sequence of instructions describe the steps necessary to achieve a desired result. In this course, students are trained to go beyond this sequential thinking – to think concurrently and modularly. By its end, students are empowered to write and read code for event-driven graphical user interfaces, client server chat programs, networked video games, and user interfaces. Formerly MM 101
Credits: 3 cr, 3 hrs |
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MMDI 141 - Collaboration and Spontaneity Through a series of exercises, class discussions, and readings, students explore what it means to work as part of a team. Students learn to develop environments in which the creative process is encouraged to unfold. The basic assumptions that affect the formation of collaborative groups, such as personal responsibility, authority relations, leadership issues, individual differences, competition, the development of norms, and the generation and uses of power, are experienced, explicated, and examined. Students work within this collaborative environment to explore the connections between spontaneous verbal and nonverbal communication. Formerly MM 150
Credits: 3 cr, 3 hrs |
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MMDI 150 - Information Concepts Emphasis is on the importance of organizing and communicating information in a digital world. Students acquire a basic understanding of how computers operate and communicate with each other, as well as an understanding of the evolution of the personal computer and the industries that have spun out of this technology. Student assignments include readings, database projects, and written analyses. Formerly MM 130
Credits: 3 cr, 3 hrs |
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MMDI 200 - Introduction to Multimedia An introduction to the basic software environments for digital interactivity. After concentrating on creating nonlinear texts, students investigate the integration of other media elements. Subjects include the use of buttons, screen navigation, transitions, basic scripting, and controlling sound and video. Formerly MM 219
Prerequisites & Notes Not open to Multimedia majors.
Credits: 3 cr, 6 hrs |
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MMDI 201 - Motion Graphics Studio II Visual problem solving in a digital environment. A project-based visual art/design studio that builds on skills developed in Motion Graphics Studio. This course allows students the time to concentrate on and refine the visual communications aspects of their craft through three fully realized pieces. Projects are assigned by the instructor, and conceived of and developed by the students. Projects may include: titling design and animation, visual interface design, graphic design, CD packaging design, poster and postcard design, digital painting and drawing, etc. Formerly MM 210
Prerequisites & Notes Prerequisite: MMDI 102
Credits: 3 cr, 6 hrs |
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MMDI 205 - Physical Computing Studio In this course, students will study physical computing as a means to create interactive systems that translate human expressions from the surrounding world to the digital world, using both software and hardware. Taking the human body as a given, students will learn how a computer converts the changes in energy given off by our bodies - sound, light, heat, motion, etc. into changing electronic signals that computers can read and interpret. Students will learn to build and program their own micro-controller board, with an emphasis on techniques and approaches for the generation of temporal and spatial processes. Through discussions of interactivity, students will design computing applications that utilize these forms of physical expression. Possibilities include the control of kinetic sculptures, custom performance interfaces, installations, the presence of sound or light and reactive/interactive responsive works.
Prerequisites & Notes Prerequisite: MMDI 131
Credits: 3 cr, 6 hrs |
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MMDI 212 - Game Design Studio This course focuses on creating interactive games and exploring the concepts and practical application of game design. Games are developed for the Web, computer, and nondigital mediums. Course activities include lectures and studio practice, including completion of assignments, exercises, and projects. Individual creativity is stressed, as well as collaborative game development skills. Students leave the course having produced several games. Formerly MM 222
Prerequisites & Notes Prerequisite: MMDI 111
Credits: 3 cr, 6 hrs |
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MMDI 220 - Documentation and Presentation In this course, students learn how to document their work for professional presentation. It focuses on issues relating to digital documentation and includes skills such as documenting projects, cross platform digital presentation, editing trailers of videos and using a copy stand. Students document previously completed multimedia work and then present that work. Guest speakers augment classroom lectures and activities. Formerly MM 250
Prerequisites & Notes Student must have completed the first semester of their Freshman year (15 credits).
Credits: 1 cr, 2 hrs |
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MMDI 231 - Dynamic Web Development Creating dynamic Web solutions is an essential aspect of Web development today. In this course, students build upon existing concepts learned in Intro to Interactive Programming. The focus is on client and server side programming and relational database design for the Web. Examples of dynamic Web applications include context management systems, custom audio and video players, and e-commerce solutions.
Prerequisites & Notes Prerequisite: MMDI 131
Credits: 3 cr, 6 hrs |
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MMDI 232 - Professional Practice This seminar course introduces students to the fundamental skills and professional practices vital to pursuing a career in multimedia within a range of creative fields and industries. Students will explore strategies for the effective documentation and presentation of their creative work and learn the art of self-promotion and presenting work publicly in various forms and environments. Guest lectures, discussions, readings, research, writing, portfolio design and preparation and public presentations will constitute this course.
Prerequisites & Notes Only open to 2nd Semester Sophomore, Junior and Senior Multimedia Media majors.
Credits: 3 cr, 3 hrs |
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MMDI 241 - Interactive Narrative Introduces students to new ways of thinking about interactivity and storytelling. Students analyze how the interactive structure of an experience creates narrative. Short readings discussed in class range from Surrealist Dada and Fluxus language games to the experimental literature of Joyce and Burroughs to the literary theory of Barthes and Eco. Students examine contemporary examples of interactive media such as avatars, virtual realities, role-playing games and Internet sites. Formerly MM 223
Credits: 3 cr, 6 hrs |
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MMDI 242 - Digital Storytelling This class explores how visual and aural languages complement the verbal while providing instruction in the use of multimedia software. After collecting old photographs, movies, tape recordings, and meaningful objects, students create stories associated with them in digital form. Formerly MM 231
Credits: 3 cr, 6 hrs |
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MMDI 245 - Writing for Games A writing laboratory that allows students to develop competency in writing rule-based procedural description as well evocative storylines for games and user/play scenarios. Special emphasis is placed on the difference in writing required between game types (chance, puzzles, and strategies) as well as game genres such as role-playing, twitch, and games of perfect information. Formerly MM 240
Prerequisites & Notes Prerequisite: LACR 101
Credits: 3 cr, 3 hrs |
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MMDI 250 - Survey of Multimedia Examines the chronological evolution of digital technology and its inevitable application by the aesthetic community. Beginning with the development of digital technology in the mid-1940s, the course discusses the convergence of the scientific, military, and political environments that spawned the employment of digital technology, including the path that led to the digital dominance over analog. Includes the enhancement, exploitation, and embracing of digital technology by the corporate and aesthetic communities, the invention of the personal computer and its ancillary products, and the application of digital technologies in fields as diverse as medicine, communications, manufacturing, cognitive psychology, and in particular, the arts. Pioneers in all fields are identified and examined. Formerly MM 271
Prerequisites & Notes Prerequisite: LACR 101
Credits: 3 cr, 3 hrs |
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MMDI 301 - Interactive Sound and Video The course deals with the experience of producing complete multimedia installation works in a project-based environment focusing on interactive sound and video. Lectures and meetings augment this studio course. Individual creativity is stressed as well as collaboration in the creation of works through individual and group projects. Assignments vary in scale, and focus on appropriate planning and information architecture, as well as acquisition and creation of content in various media. Authoring environments used include but are not limited to MAX MSP, Isadora, and Macromedia Director. Previously introduced concepts and technology are re-explored with an emphasis on integration and effectiveness in the communication of the concept of the piece. Formerly MM 310
Prerequisites & Notes Prerequisite: MMDI 111
Credits: 3 cr, 6 hrs |
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MMDI 302 - Multimedia Studio II The experience of producing complete multimedia works in a project-based environment. Lectures and meetings augment this studio course. Individual creativity is stressed as well as collaboration in the creation of works through individual and group projects. Assignments vary in scale, and focus on appropriate planning and information architecture, as well as acquisition and creation of content in various media. Programming environments used include, but are not limited to, HTML, Lingo, and Java Script. Previously introduced concepts and technology are re-explored with an emphasis on integration and effectiveness in the communication of the concept of the piece. Formerly MM 311
Prerequisites & Notes Prerequisite: MMDI 111
Credits: 3 cr, 3 hrs |
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MMDI 305 - Game Design Thesis Students complete a fully marketable game prototype. Students and instructors examine how the gaming industry functions as well as research and develop an individual work. Special attention is paid to preparing to enter the field. Students must have completed Game Design minor requirements. Formerly MM 344
Prerequisites & Notes Prerequisite: Completion of Minor.
Credits: 3 cr, 3 hrs |
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MMDI 319 - Innovation & Entrepreneurship Both the business world and the arts are built on continuous innovation. This course will identify common principles and divergent processes in these highly competitive arenas and look for a shared language to facilitate collaboration between them. Students will use a case study model for the analysis and synthesis of new ideas. Students will be expected to identify and construct fruitful ideas with which to proceed and then to apply market, operation/technological and economic metrics to them.
Prerequisites & Notes Prerequisite: LACR 102 or USP Equivalent PA 315, 316, 323
Credits: 3 cr, 3 hrs |
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MMDI 330 - E-Music Thesis Project A culminating course for students in the E-Music minor in which they develop an application. Students develop a proposal for an application and carry the idea through research implementation, execution, and presentation. With the consent of the instructor, projects may be the work of one student or that of a group of students, be in a variety of shapes, and in a variety of media. Students must have completed E-Music minor requirements. Formerly MM 370
Prerequisites & Notes Prerequisite: Completion of other Minor courses.
Credits: 3 cr, 3 hrs |
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MMDI 335 - Programming for Games An introduction to programming for interactive game environments. Students learn techniques and theory through exercises and applications that they construct. The programming language studied can change each semester and may include: FlashAction Scripting, Advanced Lingo for Games, C++, or Java. Formerly MM 341
Prerequisites & Notes Prerequisite: MMDI 111
Credits: 3 cr, 3 hrs |
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MMDI 350 - Contemporary Issues in Interface Design A seminar course that builds on Introduction to Interface Design. Focuses on the issues involved in creating user interfaces in today’s development platforms (hardware, software, input devices, cell phones, etc.). Lectures, discussions, readings, research, and writing constitute the body of this course. In addition to current interface trends, the process of developing the interfaces of tomorrow is addressed. Formerly MM 320 MMDI 315
Prerequisites & Notes Prerequisite: MMDI 111 and MMDI 250
Credits: 3 cr, 3 hrs |
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MMDI 353 - Psychology of Human/Computer Interaction Students explore the ways humans perceive interacting with computers. How do humans treat computers? Why? Should we interact with them the same way we do with other humans? The reasons behind why some computer interfaces work and some do not are discussed in depth. Should computers be able to perceive our emotions? Or should computers themselves have emotions? The final for this course allows students to take part in designing an original interface solution. Formerly MM 360
Prerequisites & Notes Prerequisite: LACR 101
Credits: 3 cr, 3 hrs |
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MMDI 354 - Game Play A lecture-based focus on the human behavior in the how and why of play and creativity. Course material examines the relationship between creativity and play, the effects of reward and punishment, cultural notions of play, and the integration of play with design play. Students examine the differences between informed and uninformed play as well as the phenomenon of flow. Formerly MM 342
Prerequisites & Notes Prerequisite: LACR 101
Credits: 3 cr, 3 hrs |
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MMDI 401 - Senior Studio I Studio course that makes use of all the students’ previous instruction. One self-directed project is completed each semester. Students are expected to be prepared on the first day of each semester with a proposal that includes, but is not limited to, a schedule, map, research, executive summary, and supporting documentation. Projects can be collaborative or individual. Students are encouraged to try both over the course of the year. Formerly MM 410
Credits: 3 cr, 6 hrs |
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MMDI 402 - Senior Studio II Studio course that makes use of all the students’ previous instruction. One self-directed project is completed each semester. Students are expected to be prepared on the first day of each semester with a proposal that includes, but is not limited to, a schedule, map, research, executive summary, and supporting documentation. Projects can be collaborative or individual. Students are encouraged to try both over the course of the year. Formerly MM 411
Prerequisites & Notes Prerequisite: MMDI 320
Credits: 3 cr, 6 hrs |
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MMDI 405 - Innovative Interfaces The notion of the digital environment transcends the concept of the computer as we know it. These addresses and environments, although supported by digital technology, are non-computer-like in many respects. Building them calls for changes in the choice of interaction devices (using touch, voice, gestures, and possibly just user’s intent as a basis for interaction), shape and size of computers (no boxes, but interactive surfaces), their location (floor, wall, pocket), as well as change in content structure. Using cross-disciplinary data from cognitive and computer sciences and social psychology, the students in this research/studio course focus primarily on the design and development of innovative ways of interacting with digital technology. Formerly MM 440
Prerequisites & Notes Prerequisite: MMDI 111
Credits: 3 cr, 6 hrs |
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MMDI 419 - Strategic Business Planning The capstone in the entrepreneurship minor, this requires the creation of a business plan. Students will research, develop, and prototype their ideas forming them into viable ventures. The course will culminate in public presentations and juries with venture grant(s) awarded to the winning business plan(s).
Prerequisites & Notes Prerequisite: MMDI 319
Credits: 3 cr, 3 hrs |
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MMDI 420 - Exhibition and Promotion In this course, students continue to build necessary professional and business skills. Students learn about promoting their work, writing business plans, applying for grants, ownership and patent issues, writing press releases, printing promotional materials, and getting their art/design shown. Students promote and exhibit their senior project to be completed in MMDI 401 or MMDI 402. Formerly MM 450
Prerequisites & Notes Prerequisite: MMDI 320
Credits: 1 cr, 2 hrs |
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MMDI 421 - Issues in Multimedia Seminar I These courses serve as vehicles for discussion of current topics in multimedia. Special attention is paid to the discussion of emerging technologies and criteria for evaluating their effectiveness, appropriate use, and potential. Ethical issues surrounding new media are discussed. Formerly MM 470
Prerequisites & Notes Students must have completed the second semester of their Sophomore year (60 credits). May be taken three times for credit.
Credits: 1.5 cr, 1.5 hrs |
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MMDI 422 - Issues in Multimedia Seminar II These courses serve as vehicles for discussion of current topics in multimedia. Special attention is paid to the discussion of emerging technologies and criteria for evaluating their effectiveness, appropriate use, and potential. Ethical issues surrounding new media are discussed. Formerly MM 471
Prerequisites & Notes Students must have completed the second semester of their Sophomore year (60 credits). May be taken three times for credit.
Credits: 1.5 cr, 1.5 hrs |
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MMDI 425 - Special Projects in Multimedia This seminar is designed to give students direct contact with their soon-to-be peers in the various multimedia industries. The multimedia industries that may be covered include but are not limited to: fine art, interface design, installation art, game design, and electronic music. Timely and relevant issues concerning the craft, thought, and professional expectations of a multimedia artist/designer are the content of this course. Topics related to the multimedia industries in general and the instructor’s specific industry experience are discussed. Readings, discussion, and a practical presentation or project make up the body of this course. Formerly MM 472
Prerequisites & Notes Students must have completed the second semester of their Sophomore year (60 credits). May be taken three times for credit.
Credits: 3 cr, 6 hrs |
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MMDI 499 - Multimedia Internship Students are placed with regional companies to expose them to a professional work environment in the fields of multimedia, Web design and information management. Formerly MM 499
Prerequisites & Notes Student must have completed the first semester of their Sophomore year (45 credits). May be taken three times for credit.
Credits: 1 - 6 cr |
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MMDI 690 - Independent Study Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum, with limited supervision. Independent Study is available to Junior and Senior undergraduate students who have a minimum 2.5 GPA and to graduate students in good standing. Each Independent Study may be taken for one to three credits in Liberal Arts, 1.5 to six credits in CAD, and one to six credits in CPA and CMAC. Independent Study cannot fulfill major requirements. Independent Study may serve as free, studio, and liberal arts electives, depending on the topic of investigation. Students cannot apply more than 12 total credits of independent study towards their degree requirements.
Credits: 1.5 - 6 cr |
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MSEM 600 - Museology Introduction to the social and cultural theory underlying museum practice. The museum is studied as a dynamic institution. Its structure and functions are examined in the context of political, economic, and social change. A seminar/lecture course, students study the writings of the founders of modern museum theory focusing on the development of museums and their service to the public, learning as a central focus of contemporary museums, and the shift from private to public support and responsibility for museums. Formerly MS 600
Prerequisites & Notes Restricted to students enrolled in graduate programs. Priority enrollment to Museum Studies.
Credits: 3 cr, 3 hrs |
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MSEM 601 - Museum Seminar: The Museum Society Lecture/seminar course exploring the history, organization, and operation of the museum as a cultural/educational institution, an economic entity, and a management enterprise. Visiting lecturers bring a wide range of knowledge and practices from their respective institutions and consultancies to provide the student with insight into the differences between museums of different types, sizes, and missions. The course provides students with an overall understanding of the museum as an institution and an introduction to the many roles played by museum professionals. Offered in the evening. Formerly MS 501
Prerequisites & Notes Priority enrollment to Museum Studies majors. Restricted to students enrolled in graduate programs.
Credits: 3 cr, 3 hrs |
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MSEM 602 - Museum Seminar: The Exhibition and Educational Programming Lecture/seminar course exploring the philosophy and history of museum exhibitions and the development of the museum exhibition discipline. Visiting lecturers bring a wide range of knowledge and practices from their respective professional disciplines and provide insight into museum exhibition practice. Provides students with an overall understanding of the role exhibitions can and do play in public institutions. Offered in the evening. Formerly MS 502
Prerequisites & Notes Open to Museum Studies majors only.
Credits: 3 cr, 3 hrs |
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MSEM 603 - The Museum Audience Lecture into practice course focusing on the visitor experience through museum communications and learning. Designed to identify the characteristics of the museum visitor, the ways in which visitors experience museum exhibitions, cognitive and affective behavior, the relationship of museum exhibitions and educational programming, and the impact of institutions and visitor studies on the planning and design of institutions, museum exhibitions, and environments. Formerly MS 508
Prerequisites & Notes Priority enrollment to Museum Studies majors. Restricted to students enrolled in graduate programs.
Credits: 3 cr, 3 hrs |
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MSEM 610 - Museum Exhibition Design Studio The primary vehicle for exploring and developing museum exhibition planning, design, project organization, and presentation skills/techniques. This studio focuses on the foundations of museum exhibition development and design: space planning, color, light, informal education, communication, content, interaction, and crafting experiences. Formerly MS 610A
Prerequisites & Notes Open to Museum Exhibition Planning and Design majors only.
Credits: 6 cr, 12 hrs |
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MSEM 630 - Museum Education Practicum This course is designed to develop the practiced insight and skills needed as a professional in a museum environment working with all age groups. It provides opportunities for preliminary observations and experience with professional museum educators and directors led by a professor who conducts the seminar in conjunction with the museum visits and guest speakers. Through this process students develop dynamic teaching techniques that explore and interpret information, concepts, and cultural values that a museum collection communicates. Hands-on techniques and experiences with curriculum development and methodology help students prepare for their research and internship. Formerly MS 510
Prerequisites & Notes Priority enrollment to Museum Education majors. Restricted to students enrolled in graduate programs.
Credits: 3 cr, 3 hrs |
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MSEM 642 - Development, Fundraising, and Grantsmanship An introduction to the development process as it relates to fundraising and, more specifically, grants writing. This course addresses the changing nature of funding for museums today, and sources of funds. In a lecture/workshop setting, students learn current techniques for formulating institutional funding requests under the guidance of an instructor and visiting experts in the museum field. Students acquire professional knowledge of museum practices in development and revenue generation; skills in developing a strategic fundraising plan and preliminary case statement plan, and carrying out its elements for specific institutions and for specific funding objectives. Formerly MS 650
Prerequisites & Notes Restricted to students enrolled in graduate programs.
Credits: 3 cr, 3 hrs |
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MSEM 644 - Video, Film and Technology for Museum Interpretation Students become familiar with important historical, philosophical, and site-based interpretive uses for media in museum settings through a practicum that includes analysis of media (video, film, and technology) in transferring knowledge and information in the museum environment. Relates to the artistic, historical, and content techniques of a variety of moving image and multimedia approaches. Research, planning, supervision, outsourcing, and execution of media pieces for museum environments are explored. Computer literacy is expected. Formerly MS 619
Prerequisites & Notes Priority enrollment to Museum Studies majors. Restricted to students enrolled in graduate programs. Computer literacy required.
Credits: 3 cr, 3 hrs |
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MSEM 690 - Graduate Museum Project A culminating research project concerning museum studies, management, and education. The project is completed in one semester and includes the study of research in the field, a team project with the Museum Exhibition Planning and Design, and Museum Communication programs, and an individual project related to the student’s main area of interest within the museum education profession. This course provides preparatory research for the culminating museum internship. Formerly MS 648
Prerequisites & Notes Open to Museum Education majors only.
Credits: 3 cr, 3 hrs |
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MSEM 692 - Graduate Museum Project: Museum Communication A culminating research project concerning museum studies, management, and exhibition. The project is completed in one semester and includes the study of research in the field. A team project with the Museum Exhibition Planning and Design, and Museum Education programs, and an individual project related to the student’s main area of interest within the museum communication profession.
Credits: 3 cr, 3 hrs |
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MSEM 695 - Museum Internship: Museum Education Taken in a cooperating museum, the internship represents full-time employment equivalency under the mentorship of a professional museum educator. It is intended to provide practical on-site experience in which the intern is integrated into the museum staff, assuming professional-level responsibilities and experience. A University professor also observes, advises, and assesses the student during the internship. Formerly MS 658
Prerequisites & Notes Open to Museum Education majors only. Repeatable for credit.
Credits: 3 - 6 cr |
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MSEM 716 - Advanced Exhibition Materials and Technology Formerly MS 624
Credits: 1.5 cr, 3 hrs |
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MSEM 780 - Thesis Research Examines the principle approaches to research. The nature of appropriate research methods for selected thesis topics; the approaches and benefits of various methodologies; and the steps in research design. Students identify a research problem, design a study, collect and analyze data, compile, interpret and report results. Formerly MS 740
Prerequisites & Notes Open to Museum Studies majors only.
Credits: 3 cr, 3 hrs |
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MSEM 783 - Thesis Development: Communication Independent research and design in an area supporting the student’s career objectives and interests.
Prerequisites & Notes Prerequisites: MSEM 780 Open to Museum Communication majors only.
Credits: 3 cr, 3 hrs |
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MSEM 785 - Thesis Development: Museum Education Independent research and design in an area supporting the student’s career objectives and interests.
Prerequisites & Notes MSEM 780
Credits: 3 cr, 3hrs |
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MSEM 790 - Independent Study Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum, with limited supervision. Independent Study is available to Junior and Senior undergraduate students who have a minimum 2.5 GPA and to graduate students in good standing. Each Independent Study may be taken for one to three credits in Liberal Arts, 1.5 to six credits in CAD, and one to six credits in CPA and CMAC. Independent Study cannot fulfill major requirements. Independent Study may serve as free, studio, and liberal arts electives, depending on the topic of investigation. Students cannot apply more than 12 total credits of independent study towards their degree requirements.
Credits: 1.5 - 6 cr |
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MSEM 795 - Museum Internship A supervised practicum in a cooperating museum, gallery, or design firm. The internship represents full-time employment equivalency under the mentorship of a professional. Provides practical on-site experience, in which the intern is integrated into the professional staff, assuming professional-level responsibilities and experience. Formerly MS 759
Prerequisites & Notes Open to Museum Studies majors only.
Credits: 1.5 - 3 cr, 1.5 to 3 hrs |
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MSEM 796 - Museum Internship: Museum Communication A supervised practicum in a cooperating museum, gallery, or communication firm. The internship represents full-time employment equivalency under the mentorship of a professional. Provides practical on-site experience, in which the intern is integrated into the professional staff, assuming professional-level responsibilities and experience.
Credits: 3 cr, 3 hrs |
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MUCP 131 - Composition: Forms & Concepts I The first semester of this team-taught course is a hands-on exploration of standard and non-traditional compositional forms. After analyzing various forms, students will have the opportunity to apply those concepts and skills to their own compositions in different genres.
Prerequisites & Notes Open to Composition majors only.
Credits: 1 cr, 1 hr |
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MUCP 132 - Composition: Forms & Concepts II The second semester of this team-taught course introduces the primary skills and resources that belong in every composer’s toolbox, sequencing, and counterpoint. After analyzing various techniques, students will apply those concepts and skills to their own compositions in different genres.
Prerequisites & Notes Open to Composition majors only.
Credits: 1 cr, 1 hr |
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