Nov 22, 2024  
2017-2018 University Catalog 
    
2017-2018 University Catalog [Archived Catalogue]

GAMA 340 Virtual 3D Environments II

College of Art, Media & Design

3 credits 90.0 hours
300 level undergraduate course

In this course students will study advanced techniques for modeling/sculpting 3D objects and terrains and creating realistic texture maps. Students will develop basic animation sequences for virtual 3D environments. Students learn strategies and workflows for level design used in 3D game engines. Use of particle systems and physics to create dynamic worlds will be introduced. Emphasis will be placed on the aesthetics of virtual world building.

Prerequisites GAMA*240

Priority enrollment for Design, Art + Technology
Priority enrollment for DAT and Game Art majors.
This course may be completed 2 times for credit.