2017-2018 University Catalog [Archived Catalogue]
School of Design
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Colleges > College of Art, Media & Design
Contacts Introduction to the School Program Objectives
Programs
Bachelor of Fine Arts
Game Art
Graphic Design
Ilustration
Bachelor of Science
Industrial Design
Contacts
Mark Tocchet \ mtocchet@uarts.edu \ 215 717.6575
Director, School of Design
Monica Morris \ mmorris@uarts.edu \ 215.717.6565
Administrative Assistant to the Director
School of Design
Terra Building 1101 \ 215.717.6565 \ School of Design webpage
Introduction to the School
The School of Design encompasses the Game Art , Graphic Design , Illustration and Industrial Design programs. Combining technical skills and the exploration of new technologies with a sense of craft and working by hand, the programs compel students to explore, invent and engage the world around them. Drawing from a foundation in the history of design and contemporary professional practices, students have ample opportunities to work collaboratively and on their own. In the School of Design, students venture into new ideas and solutions, ranging from mobile web applications to the perfect piece of furniture, from novel approaches to information design to better manufacturing systems.
See, listen, reflect. Observe, think, feel. Engage, imagine, build. This is the School of Design.
Program Objectives
- Build components of a shared culture within the School of Design among students and faculty
- Introduce students to issues, methods, and professional aspects of contemporary design practices, as well as the history and theory of design
- Promote essential literacy in all aspects of design principles, processes, methods, and tools, while imparting to students a common critical vocabulary for design thinking, making, and discourse
- Promote interaction between students of all design majors and encourage cross-disciplinary activity within the School
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