The minor in Game Design explores the principles that inform how games work, how to make them, why they are important, and how they help us understand our world and social interactions. Students learn to construct logical narratives and rules that make possible the creation of an active space in which gaming can take place. Using skills based upon interface and experience design, students program, write, and design interactive games. Upon completing the minor, students will have completed a fully functional prototype of an original game.
All minor programs are governed by the Undergraduate Minors/Concentrations policy published on the academic options page in the policies area of the catalogue.