May 09, 2024  
2022-2023 University Catalog 
    
2022-2023 University Catalog [Archived Catalogue]

Courses


The University Catalogue includes a listing of all active courses; course sections are not offered every term.

 

Course Renumbering

A complete list of all courses renumbered during this past academic year can be found below.

Courses Renumbered 2022-2023   

Course Search

 
  
  • GAMA 699 Topics in Game Art



    1.5 - 6 credits undefined hours
    600 level graduate course

    Graduate students may register for upper-level undergraduate liberal arts courses and studio
    electives for graduate credit. Graduate students are expected to contribute at a higher level
    in the classroom and have additional assignments (readings, papers, etc.) in order to be granted
    graduate credit. Students are advised to select an area of study that broadens or
    intensifies their background in the arts, education, and related disciplines. Often
    this work contributes directly to the preparation of the graduate project proposal. In order
    to register for an upper-level undergraduate course and receive credit, the student must
    submit a completed special topics/independent study form to the Office of the Registrar.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GDES 101 Introduction to Graphic Design



    1.5 credits 45.0 hours
    100 level undergraduate course

    An elective course introducing the student to the profession of graphic design and its working processes. The classwork begins with directed formal studies and leads to an introductory communication project. Emphasis on the craftsmanship and working methods of the students as well as the breadth and depth of the student’s individual investigative process. Studio lecture/demonstrations focus upon professional case studies to supplement the course assignments. This course offers the student the opportunity to measure his or her suitability to the Graphic Design major.

    This course is not repeatable for credit.
  
  • GDES 202 Design Systems



    3 credits 90.0 hours
    200 level undergraduate course

    An intensive laboratory where the formal aspects of composition, organic and geometric form, color, symbolic drawing, craftsmanship, and the processes of conceptualizing are investigated. All of the assignments are founded on directed goals and playful investigation to train the student in the areas of selection, set theory, and visual logic.

    Prerequisites GDES*201

    Open to majors in the College of Art, Media, and Design only.
    This course is not repeatable for credit.
  
  • GDES 203 Letterform Design



    3 credits 90.0 hours
    200 level undergraduate course

    The analysis and development of letterforms. The norms of weight, proportion, character width, and alphabetic relationships are developed perceptually, by hand. This course stresses the inherent optical relationships that exist in the construction of typefaces derived from the Latin alphabet.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT and ENVI or COMP*102, COMP*102D, COMP*102E, COMP*112, or COMP*112H

    This course is not repeatable for credit.
  
  • GDES 211 Image and Narrative



    3 credits 90.0 hours
    200 level undergraduate course

    Students develop and apply critical thinking and curatorial skills as they learn how to use photography and illustration effectively in design work. The relationship of communication design and imagery is considered through a historical lens exploring the power and impact of images to drive narrative and create meaning. Theoretical and practical applications of imagery in graphic design will be introduced and reinforced through lectures, in-class exercises, and assignments in creating, curating, selecting, and combining images with text. The use of found or researched imagery will be contrasted with commissioned or self-generated imagery.

    Prerequisites DESN*123 or complete 12 credits from subjects ENVI, IMAG, OBJT, TIME

    Priority enrollment to Graphic Design majors.
    This course is not repeatable for credit.
  
  • GDES 214 Typography I: History, Theory and Process



    3 credits 90.0 hours
    200 level undergraduate course

    Building on the fundamentals of typographic form and function introduced in previous coursework, students take a deep dive into the history, theory, and vocabulary of typography and written language systems including terminology, nomenclature, and typeface classification. Printing and digital reproduction processes are examined as Latin-based, Arabic, and Asian type families are explored through a focused series of exercises. Students will practice letterform drawing by hand and on the computer, generate posters, and develop sequential page-based narrative typographic projects. Guest lectures by prominent type designers provide background and depth of knowledge.

    Prerequisites DESN*123 or complete 12 credits from subjects ENVI, IMAG, OBJT, TIME

    Priority enrollment to Graphic Design majors.
    This course is not repeatable for credit.
  
  • GDES 220 Selected Topics in Graphic Design



    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Graphic Design issues.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT, ENVI, or COMP*102, COMP*102D, COMP*102E, COMP*112, COMP*112H

    This course may be completed 2 times for credit.
  
  • GDES 224 Typography II: Systems



    3 credits 90.0 hours
    200 level undergraduate course

    Extend and apply principles of basic typographic vocabulary and usage to multi-part design problems. Students explore how typography behaves in different media as they develop increasingly complex type systems for sequential page and time-based projects. The narrative and communicative qualities of type are studied through a focused series of in-class exercises exploring texture, mood, and typographic refinements such as tracking, kerning, optical alignment and more. Ways to combine typefaces and pair them with project content based on aesthetic and historic criteria will be introduced. Readings, lectures, in-class workshops and assignments supplement professional feedback provided by guest lecturers and critics.

    Prerequisites GDES*214

    Priority enrollment to Graphic Design majors.
    This course is not repeatable for credit.
  
  • GDES 230 Editorial Systems



    3 credits 90.0 hours
    200 level undergraduate course

    Experiment with the overlap of traditional editorial systems and emerging technologies by shifting and translating printed content such as books, magazines, and posters into 2/D and 3/D digital environments. Building on skills acquired in previous coursework, increasingly complex editorial content across multiple formats is researched, analyzed, and responded to in an iterative process. Increase proficiency in prototyping, typography, and layout by exploring the way format, scale, and sequence affect user experience in print and digital systems and formats. Readings, lectures, in-class workshops, and assignments supplement professional feedback provided by guest lecturers and critics.

    Prerequisites DESN*206

    Priority enrollment to Graphic Design majors.
    This course is not repeatable for credit.
  
  • GDES 301 Communications Studio Context



    3 credits 90.0 hours
    300 level undergraduate course

    This studio course explores and analyzes the rhetoric of images and how meaning is constructed and used in applied communication contexts. Students challenge assumptions, explore stereotypes, and manipulate perceived meaning framed within contemporary visual culture. The behaviors of inquiry, research, collaboration, presentation, and reflection are practiced in defined contexts.

    Prerequisites GDES*202 and DAAT*202

    This course is not repeatable for credit.
  
  • GDES 305 Visual Communication I: Design in Context



    3 credits 90.0 hours
    300 level undergraduate course

    This studio course explores and analyzes the rhetoric of images and how meaning is constructed and used in applied communication contexts. Students challenge assumptions, explore stereotypes, and manipulate perceived meaning framed within contemporary visual culture. The behaviors of inquiry, research, collaboration, presentation, and reflection are practiced in defined contexts.

    Prerequisites GDES*206

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • GDES 307 Design for Understanding



    3 credits 90.0 hours
    300 level undergraduate course

    This studio course examines issues involved with making important information accessible and understandable to its intended audience. Real world problems of poorly presented or obscured information (communication breakdowns) are identified, analyzed and redesigned. Working with real clients, teams of two-to-four students redesign existing information for greater clarity or develop entirely new visualizations for new and useful data. A principal component of this course is to bridge the gap between the academic world and the real world.

    Prerequisites GDES*305

    Corequisite Course(s): DAAT*204

    This course may be completed 2 times for credit.
  
  • GDES 311 Typographic Systems



    3 credits 90.0 hours
    300 level undergraduate course

    This course investigates and defines the principles of typography in a communication context. Directed research based upon typographic norms addresses the issues of informational hierarchies achievable through visual form and structure as well as the editorial and expressive potentials of typography. Coursework is completed both using traditional and computer technologies. Students must have working knowledge of Adobe Creative Suite, be concurrently enrolled in EMDI 202, or receive instructor approval.

    Prerequisites DAAT*202 and GDES*212

    This course is not repeatable for credit.
    This course is equated with the following courses: GDES*311, GD*306A, GRGD*311, GDES*313
  
  • GDES 313 Visualizing Language II: Text Strategies



    3 credits 90.0 hours
    300 level undergraduate course

    This course focuses on the communication of continuous text through the development and design of flexible and relevant typographic systems. Students are introduced to the fundamental steps in conceiving, designing, and implementing structures for print and multimedia reading experiences. This media will range from print- to screen-based solutions with attention paid to the particular contexts of each. Through a process of analysis, research, exploration, evaluation, and design, students gain an understanding of how to integrate and harness the potentials of editorial and expressive typography.

    Prerequisites GDES*212

    Prereq. Override Available
    This course is not repeatable for credit.
    This course is equated with the following courses: GDES*311, GD*306A, GRGD*311, GDES*313
  
  • GDES 315 Design for Interaction



    3 credits 90.0 hours
    300 level undergraduate course

    Apply design principles for interactive media and utilize motion, interactivity, augmented and virtual reality and experience as essential processes of human-centered design. Students will develop tangible interfaces, screen-based products and services, and immersive multimedia systems as additional methods for communication design. The use of emerging media is considered within a framework of cultural, critical, historic, and aesthetic issues. Course content is reinforced through readings, lectures, in-class workshops and assignments.

    Prerequisites GDES*230

    Priority enrollment to Graphic Design majors.
    This course is not repeatable for credit.
  
  • GDES 334 Digital Type Foundry



    3 credits 90.0 hours
    300 level undergraduate course

    The emphasis of this course is on the design and production of an entire alphabet or limited set of letters to form distinct word picture as in a logotype. The work process seamlessly integrates hand and computer skills. Students rely on, expand, and also question existing conventions of the Roman alphabet. The course uses specialized type design software to make the new typefaces available in word processing or page layout environments. The course provides highly applicable professional skills.

    Prerequisites GDES*203

    This course is not repeatable for credit.
  
  • GDES 336 Data Visualization



    3 credits 90.0 hours
    300 level undergraduate course

    This elective course emphasizes the analytical understanding, purposeful structuring, and clear
    visual presentation of information-rich content. Issues of data display, including audience
    accessibility, transparency, credibility, quantity, density, dimensionality, and utility,
    as well as language independence are investigated. Applications, including maps,
    guides, diagrams, instructions, timelines, charts, graphs, and tables, are explored using
    both traditional and electronic media.

    Prerequisites BOOK*304, DAAT*201, GDES*212, IDES*222, or ILUS*220

    This course is not repeatable for credit.
  
  • GDES 350 Typography III: Time and Space



    3 credits 90.0 hours
    200 level undergraduate course

    Construct advanced typographic systems for 3/D, virtual, and time-based and space-based multimedia systems. Students will develop typography for multiple dimensions and nonlinear visual strategies, learn how type behaves in immersive environments and experimental media, and devise effective cross-media type systems for creating structure and narrative. The role of human factors in interactive typography will be considered along with factors affecting legibility, composition, and meaning. Historical and contextual background are introduced through a study of films, lectures, and readings. Guest lecturers and critics provide professional background and feedback.

    Prerequisites GDES*224

    This course is not repeatable for credit.
  
  • GDES 401 Design Studio



    3 credits 90.0 hours
    400 level undergraduate course

    A wide-ranging exploration of the connections between image and text, and symbolic and narrative imagery. These studies are supported by inquiries into semiotics, information theory, and research methodology. This course uses both traditional and computer technologies within a thorough research process. Preliminary research and definition of a self-generated degree project is undertaken by Graphic Design majors in this course. Students should have expertise in Adobe InDesign, Adobe Illustrator, Adobe Photoshop, and authoring and scripting skills in time-based software or receive instructor approval.

    Prerequisites GDES*302, GDES*312, and DAAT*204

    This course is not repeatable for credit.
  
  • GDES 405 Design Strategies: Non-linear Narratives and Audience-Based Design



    3 credits 90.0 hours
    400 level undergraduate course

    This studio course focuses on advanced interactive communications. The behaviors of research, collaboration, and presentation are practiced within problems involving complex systems. Students investigate the increasingly collaborative relationship between designer and user, author and collaborator. Students may also be involved in creating experiences in which the audience can participate in developing and evolving content.

    Prerequisites GDES*305 or GDES*307

    This course is not repeatable for credit.
  
  • GDES 406 Design Strategies: Brand Identity



    3 credits 90.0 hours
    400 level undergraduate course

    This course focuses on the creation of a brand identity system. Students are introduced to the fundamental steps in conceiving, designing, and implementing an effective brand identity. Through a systematic process of inquiry and analysis, research, competitive evaluation, strategy and design, students gain an understanding of how brand identities are constructed, disseminated, and reinforced in the marketplace.

    Prerequisites GDES*305 and GDES*307

    Prereq. Override Available
    This course is not repeatable for credit.
  
  • GDES 410 Portfolio and Brand Development



    3 credits 90.0 hours
    400 level undergraduate course

    Develop a complete creative portfolio to prepare for professional practice. Building on skills learned through previous coursework, students finalize digital and real-world portfolios and personal brand identities through projects requiring research and content generation. The creation of physical as well as digital artifacts encourages full expression of the student’s personal design voice. An additional comprehensive branding project will supplement existing work for inclusion in the final portfolio. Visiting critics provide professional feedback and advice.

    Prerequisites GDES*350

    This course is not repeatable for credit.
  
  • GDES 411 Advanced Typography



    3 credits 90.0 hours
    400 level undergraduate course

    This elective course addresses typography as a primary vehicle to communicate information and as a support to images. Assignments range from informational design to expressive, content-based problems, to intuitive investigations and formal experiments. Although traditional methods of conceptualizing are used within a thorough visual process, extensive computer work is involved. Students should have expertise in Adobe InDesign, Adobe Illustrator, and Adobe Photoshop.

    Prerequisites GDES*311

    This course may be completed 2 times for credit.
  
  • GDES 412 Real World Design



    3 credits 90.0 hours
    400 level undergraduate course

    Work in teams with real-world clients to frame and define design problems through an understanding of content, audience, context, and human factors. Students respond to client briefs, develop design proposals, prepare presentations, and learn the collaborative process of responding to feedback while meeting deadlines and providing effective, practical, and creative design solutions.

    Prerequisites GDES*410

    Priority enrollment to Graphic Design majors.
    This course is not repeatable for credit.
  
  • GDES 490 Independent Study



    1.5 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GDES 690 Graduate Independent Study



    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GDES 699 Topics: Graphic Design



    1.5 - 6 credits undefined hours
    600 level graduate course

    Graduate students may register for upper-level undergraduate liberal arts courses and studio electives for graduate credit. Graduate students are expected to contribute at a higher level in the classroom and have additional assignments (readings, papers, etc.) in order to be granted graduate credit. Students are advised to select an area of study that broadens or intensifies their background in the arts, education, and related disciplines. Often this work contributes directly to the preparation of the graduate project proposal. In order to register for an upper-level undergraduate course and receive credit, the student must submit a completed special topics/independent study form to the Office of the Registrar.

    This course may be repeated for credit.
    This course requires permission by the offering program office.
  
  • GLAS 101 Introduction to Glass



    1.5 credits 45.0 hours
    100 level undergraduate course

    Explores glass as an expressive and creative medium. Students work with flat glass in stained glass techniques.

    This course is not repeatable for credit.
  
  • GLAS 211 Glass Blowing Exploration Projects



    3 credits 90.0 hours
    200 level undergraduate course

    An exploration of glass and glassblowing as a means of personal expression. Topics covered include the use of color in glass, two and three-dimensional surface treatment, the relationship between volume and skin of forms, blowing into molds, and working in a variety of scales. Projects provide students with broad exposure to the many possibilities inherent in the medium.

    Requires completion of 30 credits.
    This course is not repeatable for credit.
  
  • GLAS 212 Glass Blowing Exploration Studio



    3 credits 90.0 hours
    200 level undergraduate course

    A continued exploration of exploration of glass and glassblowing as a means of personal expression. This freestanding course also serves as a companion to CRGL 211. Materials addressed will be at a beginning level.

    Requires completion of 30 credits.
    This course is not repeatable for credit.
  
  • GLAS 221 Stained Glass Exploration



    3 credits 90.0 hours
    200 level undergraduate course

    Students work with transparent and opaque glass sheet to produce both two- and three-dimensional artwork. Techniques include glass cutting and grinding, use of caming and copper foil, soldering, enameling, sandblasting and carving, and kiln-firing. Typical projects include stained glass windows or panels, containers, and shallow bowls.

    Requires completion of 30 credits.
    This course may be completed 2 times for credit.
  
  • GLAS 299 Selected Topics in Glass



    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Glass issues.

    Requires completion of 30 credits.
    This course may be completed 4 times for credit.
  
  • GLAS 311 Glass Junior Studio I



    3 credits 90.0 hours
    300 level undergraduate course

    Builds upon a basic grounding in glass concepts and techniques. Through lectures, technical demonstrations, conceptual projects and critique students further their development as artists.

    Prerequisites Take 6 credits from: GLAS*211, GLAS*212, or GLAS*221.

    This course is not repeatable for credit.
  
  • GLAS 312 Glass Junior Studio II



    3 credits 90.0 hours
    300 level undergraduate course

    A continuation of CRGL 311. In preparation for the senior thesis, students take on increased responsibility for the form and content of their work.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    This course is not repeatable for credit.
  
  • GLAS 313 Glass Junior Projects



    3 credits 90.0 hours
    300 level undergraduate course

    This course serves as a companion to CRGL 311. Technical and conceptual material presented dovetails with that presented in CRGL 311.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    Corequisite Course(s): SOAC*300 or SOAC*301

    This course is not repeatable for credit.
  
  • GLAS 411 Glass Senior Thesis I



    3 credits 90.0 hours
    400 level undergraduate course

    In consultation with faculty, students question and refine their interests and begin production of a cohesive body of work for their thesis exhibition. Faculty presentations are complemented by student research and investigation.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    This course is not repeatable for credit.
  
  • GLAS 412 Glass Senior Thesis II



    3 credits 90.0 hours
    400 level undergraduate course

    Production of work for the thesis exhibition continues. In preparation for leaving the academic environment, students complete work for their portfolio. Though development of technical skills continues, the emphasis is on having students articulate their ideas and understand the content of their work.

    Prerequisites Complete 6 credits from GLAS*211, GLAS*212, or GLAS*221

    This course is not repeatable for credit.
  
  • GLAS 413 Glass Senior Studio



    3 credits 90.0 hours
    400 level undergraduate course

    A continuation of CRGL 313. Problems become more complex as students acquire a level of technical mastery appropriate to their ideas. Emphasis is placed on the student’s conceptual development.

    Prerequisites SOAC*301

    Corequisite Course(s): CRFT*401 and CRFT*402

    Hot Glass Lab Fee
    This course is not repeatable for credit.
    This course is equated with the following courses: GLAS*413, CRGL*413
  
  • GLAS 490 Independent Study



    1.5 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • GRAD 001 Graduate Thesis Continuation



    0 credits undefined hours
    600 level graduate course

    For use by all graduate programs, excluding the MM in Music Education, MED degrees, and the PhD in Creativity.
    This course may be repeated for credit.
  
  • GRAD 002 Graduate Thesis Continuation



    0 credits undefined hours
    600 level graduate course

    For use by MED programs and the MM in Music Education.
    This course may be repeated.
  
  • GRAD 003 Dissertation Continuation



    0 undefined hours
    800 level graduate course

    For use by the PhD in Creativity.
    This course may be repeated for credit.
  
  • GUIT 100 Applied Instruction Non-Majors



    1.5 credits 7.5 hours
    100 level undergraduate course

    Private instruction in all instrumental, vocal, and composition areas.

    This course requires permission by the offering program office.
    Additional Fee
    This course may be repeated for credit.
  
  • GUIT 101 Applied Major Instruction - Guitar



    3 credits 15 hours
    100 level undergraduate course

    Private instruction in instrumental area.

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 102 Applied Major Instruction - Guitar



    3 credits 15 hours
    100 level undergraduate course

    Private instruction in instrumental area. Requirements include a year-end graded examination by a jury.

    Prerequisites GUIT*101

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 103 Guitar Class for Non-Majors



    1 credit 15 hours
    100 level undergraduate course

    One-hour class of guitar instruction in contemporary guitar. Course covers basic technique including fingering, scales, chords, and chord melodies. Not open to music majors specializing in guitar.

    Not open to music majors specializing in guitar.
    This course may be completed 2 times for credit.
  
  • GUIT 201 Applied Major Instruction - Guitar



    3 credits 15 hours
    200 level undergraduate course

    Private instruction in instrumental area.

    Prerequisites GUIT*102

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 202 Applied Major Instruction - Guitar



    3 credits 15 hours
    200 level undergraduate course

    Private instruction in instrumental area. Requirements include a year-end graded examination by a jury.

    Prerequisites GUIT*201

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 301 Applied Major Instruction - Guitar



    3 credits 15 hours
    300 level undergraduate course

    Private instruction in instrumental area.

    Prerequisites GUIT*202

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 302 Applied Major Instruction - Guitar



    3 credits 15 hours
    300 level undergraduate course

    Private instruction in instrumental area. Requirements include a year-end graded examination by a jury.

    Prerequisites GUIT*301

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 401 Applied Major Instruction - Guitar



    3 credits 15 hours
    400 level undergraduate course

    Private instruction in instrumental area.

    Prerequisites GUIT*302

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 402 Applied Major Instruction - Guitar



    3 credits 15 hours
    400 level undergraduate course

    Private instruction in instrumental area. Requirements include a year-end graded examination by a jury.

    Prerequisites GUIT*401

    Open to Instrumental Performance majors only.
    This course is not repeatable for credit.
  
  • GUIT 601 Applied Major Instruction - Guitar



    3 credits 15 hours
    600 level graduate course

    Private instruction in guitar.

    Open to majors in the School of Music only.
    This course is not repeatable for credit.
    This course may not be audited.
  
  • GUIT 602 Applied Major Instruction - Guitar



    3 credits 15 hours
    600 level graduate course

    Private instruction in guitar.

    Prerequisites GUIT*601

    Open to majors in the School of Music only.
    This course is not repeatable for credit.
    This course may not be audited.
  
  • GUIT 603 Applied Instruction Non-Majors



    1.5 credits 7.5 hours
    600 level graduate course

    Private instruction in all instrumental, vocal, and composition areas.

    This course requires permission by the offering program office.
    Additional Fee
    This course may be repeated for credit.
    This course may not be audited.
  
  • GUIT 604 Applied Instruction Non-Majors



    1.5 credits 7.5 hours
    600 level graduate course

    Private instruction in all instrumental, vocal, and composition areas.

    This course requires permission by the offering program office.
    Additional Fee
    This course may be repeated for credit.
    This course may not be audited.
  
  • HIST 398 Selected Topics in History



    3 credits undefined hours
    300 level undergraduate course

    This course invites you to explore a historical topic. At its core, this class engages big questions about historical moments and why and how contexts become significant-or not. We will approach course topics as tools for making connections between critical, historically-informed perspectives in ways that can inform your art-making.

    This course may be repeated for credit.
    This course can fulfill a critical studies elective or general elective requirement.

  
  • HNRS 403 Honors Thesis/Project Seminar I



    0 credits undefined hours
    400 level undergraduate course

    The Honors Thesis/Project I & II make up the final coursework for completion of the Honors Program at the University of the Arts. The course is comprised of two non-credit seminars taken during the Honor Scholar’s final two semesters before graduating from the University. The Honors Thesis or Project is an extension or enrichment of the Scholar’s capstone in their discipline and is a major research endeavor that develops an idea, a concern, or a proposition in support of a significant creative project in the Scholar’s field of study and is intended to demonstrate the culmination of the Scholar’s education at the University. The Honors Thesis or Project is a comprehensive 2-semester research effort of original scholarship and is tied to the capstone in the scholar’s discipline. Completed over the two semesters of the senior year, it offers Honors Scholars an opportunity to work closely with faculty members on advanced research topics or creative endeavors. A thesis involves developing and working toward answering a research question .A project involves an alternative academic enterprise of equivalent intensity and scope, e.g. creative work in art, dance, design, film, theater, music, writing, etc., Both result in a scholarly manuscript, with the project manuscript often supplemented by an artifact created as a result of the research, i.e., DVD of a performance; exhibition, screening, reading, screenplay, collection of original writing, etc.. Whether the intended end result is a thesis or project, each begins with creative inquiry and systematic research, includes documentation of substantive scholarly effort, and each culminates in some form of public presentation. The Honors Thesis/Project I & II have three central goals: 1) to create close tutorial relationships between University Faculty and Honors Scholars; 2) to challenge Scholars intellectually and creatively through their work with faculty and professionals; and 3) to strengthen Scholars’ abilities in conducting independent research with the realization of the depth of understanding that is required to form a solid foundation from which to create. The Honors Thesis/Project seminars are designed to foster scholarly insight and debate and to nurture the intellectual passions of students and faculty alike.

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
    Pass/fail grading only.
  
  • HNRS 404 Honors Thesis/Project Seminar II



    0 credits undefined hours
    400 level undergraduate course

    The Honors Thesis/Project I & II make up the final coursework for completion of the Honors Program at the University of the Arts. The course is comprised of two non-credit seminars taken during the Honor Scholar’s final two semesters before graduating from the University. The Honors Thesis or Project is an extension or enrichment of the Scholar’s capstone in their discipline and is a major research endeavor that develops an idea, a concern, or a proposition in support of a significant creative project in the Scholar’s field of study and is intended to demonstrate the culmination of the Scholar’s education at the University. The Honors Thesis or Project is a comprehensive 2-semester research effort of original scholarship and is tied to the capstone in the scholar’s discipline. Completed over the two semesters of the senior year, it offers Honors Scholars an opportunity to work closely with faculty members on advanced research topics or creative endeavors. A thesis involves developing and working toward answering a research question. A project involves an alternative academic enterprise of equivalent intensity and scope, e.g. creative work in art, dance, design, film, theater, music, writing, etc., Both result in a scholarly manuscript, with the project manuscript often supplemented by an artifact created as a result of the research, i.e., DVD of a performance; exhibition, screening, reading, screenplay, collection of original writing, etc.. Whether the intended end result is a thesis or project, each begins with creative inquiry and systematic research, includes documentation of substantive scholarly effort, and each culminates in some form of public presentation. The Honors Thesis/Project I & II have three central goals: 1) to create close tutorial relationships between University Faculty and Honors Scholars; 2) to challenge Scholars intellectually and creatively through their work with faculty and professionals; and 3) to strengthen Scholars’ abilities in conducting independent research with the realization of the depth of understanding that is required to form a solid foundation from which to create. The Honors Thesis/Project seminars are designed to foster scholarly insight and debate and to nurture the intellectual passions of students and faculty alike.

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
    Pass/fail grading only.
  
  • IDES 101 Introduction to Industrial Design



    1.5 credits 45.0 hours
    100 level undergraduate course

    This course introduces first-year students to the issues surrounding the profession and highlights
    their importance in informing culture and shaping the way we live. Students are exposed to the
    fundamental skills required to support the process of concept ideation, design development,
    and presentation of products. These fundamentals are introduced through in-class exercises,
    lectures by visiting professionals, and direct involvement in relevant activities within the
    Industrial Design Department itself.

    Priority enrollment to CAMD Core Studies students.
    Only open to students that have not completed 45 credits.

    This course is not repeatable for credit.
  
  • IDES 202 Studio: Behavior & Research



    3 credits 90.0 hours
    200 level undergraduate course

    A project based hands-on studio to develop conceptual and practical understanding of design and three-dimensional problem-solving processes with a focus on research to inform the design process. This studio provides focused instruction and integrated experiences covering a wide range of subjects including the tools, processes, and language of design. Emphasis is on early exploratory research including the observation of human behavior, concept development, concept validation, and iterative process.

    Prerequisites IDES*201

    Requires completion of 40 credits.
    This course is not repeatable for credit.
  
  • IDES 220 Selected Topics in Industrial Design



    1.5 - 3 credits undefined hours
    200 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Industrial Design issues.

    Prerequisites Complete 12 credits from subjects IMAG, TIME, OBJT and ENVI or COMP*102, COMP*102D, COMP*102E, COMP*112, or COMP*112H

    This course may be completed 2 times for credit.
  
  • IDES 242 Prototyping Design Concepts II



    3 credits 90.0 hours
    200 level undergraduate course

    This course will transition students from methods of analog modeling and prototyping to a basic introduction to digital means of problem solving and prototyping. Students will be introduced to the software used along with the digital tools in the Design Shop that will become an extension of the studio and design thinking - the Laser Cutter, the CNC Router, and the 3D printer. A series of stepped assignments and exercises that increase in their complexity will allow the students to form the basis of a rigorous iterative practice that allows them to confidently prototype increasingly complex ideas.

    Prerequisites IDES*241

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
  
  • IDES 243 Visualizing Design Concepts II



    1.5 credits 45.0 hours
    200 level undergraduate course

    This course further develops analog and digital graphic skills to express conceptual design ideas and thinking. Hand sketching, vector based digital tools, digital 3D modeling, digital layout programs and photography will be used to complete course work. Projects will include visual narratives and storytelling to successfully represent and present complex ideas. Each student will also create a portfolio template to be used and edited for future use.

    Prerequisites IDES*219

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
  
  • IDES 281 History of Industrial Design



    3 credits 45.0 hours
    200 level undergraduate course

    A survey of industrial design in the West, paying particular attention to developments in the 20th century.

    Prerequisites WRIT*102 or WRIT*102H

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
    This course can fulfill a discipline history elective, critical studies elective, or general elective requirement.

  
  • IDES 301 Studio: People & Mechanics



    3 credits 90.0 hours
    300 level undergraduate course

    Following a year of basic design process, methods, and vocabulary introduction, this project based hands-on studio focuses on addressing more advanced design process and project opportunities. Emphasis is on user centered design explorations which may emphasize human factors, materials or interaction.

    Prerequisites IDES*201 or IDES*202

    This course is not repeatable for credit.
  
  • IDES 302 Studio: Engaging Clients



    3 credits 90.0 hours
    300 level undergraduate course

    A project based hands-on studio that engages advanced design methods on real world project opportunities. Emphasis is on collaborative design process with various community groups and/or industry-sponsored projects.

    Prerequisites IDES*301

    Open to Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 334 Design Communications



    3 credits 67.5 hours
    300 level undergraduate course

    This course builds upon basic graphic skills in communicating design ideas clearly and effectively through thoughtful layouts, principles of visual communication and information design, storytelling and visual narratives, as well as the strategic representation of research data and mapping. Graphic programs and analog methods will be used to complete course projects. Each student will also create a portfolio template which will be used and edited for future use.

    Priority enrollment to Industrial Design majors.
    Requires completion of 45 credits.

    This course is not repeatable for credit.
  
  • IDES 336 Social Media for Designers



    1.5 credits 45.0 hours
    300 level undergraduate course

    Design and Digital Media focuses on the creation of interactive and online publishing of design projects and design portfolios. This digital media course supports professional practice in the various design studios (e.g. graphic, industrial, and/or web development design) through the understanding and use of accessible web tools (i.e. blog, website building tools, etc.). Individual creativity is stressed as students learn to develop a web presence. Issues of user interface, interactivity and information design are explored in the communication of ideas. Both collaborative and individual exercises are assigned.

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
  
  • IDES 337 Product Design Methods



    3 credits 67.5 hours
    300 level undergraduate course

    This course will focus on methods and processes to prepare the student for a career as a Product Designer. This will include the use of advanced analog and digital tools for physical modeling and testing of product ideas. Advanced CAD modeling and use of the laser cutter, CNC, and 3D Printer will be relied upon in the production of high tolerance prototypes for rigorous user testing. This course will foster a higher level proficiency with the multiple methods of the product designer to express complex ideas and products.

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
  
  • IDES 425 Personal Presentation & Process



    1.5 credits 45.0 hours
    400 level undergraduate course

    This course refines the students’ written, verbal, and visual presentation skills and assists them in developing communication materials for their creative and diverse body of work. This studio course includes intensive group critique of individual presentation materials prepared outside of class. Students develop self-promotion, personal branding, as well as presentation skills and tools.

    Priority enrollment to Industrial Design majors.
    Requires completion of 60 credits.

    This course is not repeatable for credit.
  
  • IDES 426 Professional Presentation & Portfolio



    1.5 credits 45.0 hours
    400 level undergraduate course

    This course refines the students’ written, verbal, and visual presentation skills and
    assists them in developing communication materials for their portfolio materials and
    senior capstone project. Students continue to develop portfolios, websites and presentation
    materials that clearly communicate the concept, process, and innovation of their work.

    Priority enrollment to Industrial Design majors.
    Requires completion of 60 credits.

    This course is not repeatable for credit.
  
  • IDES 432 Design Practice and Business Strategy



    3 credits 45.0 hours
    400 level undergraduate course

    This course introduces the various modes of design practice and business strategy through discussion, lectures, and research. The following subjects are addressed: 1. Running a practice, 2. Legalities and contracts, 3. Publications/exhibitions, 4. Client interaction, 5. Job search, recruiters and directories, 6. Portfolios, 7. Networking (etiquette and strategy), 8. Work structure (internship, freelance, in-house etc.), and 9. Entrepreneurial and alternative practices. Visitors and field trips represent a broad spectrum of the design community including design shop owners, design curators from galleries or museums, industrial design entrepreneurs, and copyright lawyers.

    Priority enrollment to Industrial Design majors.
    This course is not repeatable for credit.
  
  • IDES 490 Independent Study



    1.5 - 6 credits undefined hours
    400 level undergraduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • IDES 503 Business Planning and Practices



    3 credits 45.0 hours
    500 level graduate course

    Based on the principles of human-center design, this course introduces students in the arts and media to the principles of business - idea development, marketing, finances, and presentation skills - and develops competencies in strategic thinking problem solving, goal setting, time management, presentation skills, business writing, and financial literacy. Over the course of the semester students research, develop and prototype their ideas forming them into viable ventures. The course also introduces students to the various organizational structures used in business - small and large, start-up and established. The course culminates with public presentations and judging with the best proposals being eligible for a venture grant or participation in a summer incubator program.

    This course is not repeatable for credit.
  
  • IDES 530 Visual Communication



    1.5 credits 45.0 hours
    500 level graduate course

    The goal of this course is to provide tools for students to convert their abstract ideas into understandable, visual media for fluent communication. This course provides students with not only the philosophical understanding of how and why visual communication is important in the design process, but also exposes students to modern visualizing tools and techniques in both physical and digital methods. In the course, students will practice visualization skills including quick drawing for individual and group ideation, hand and digital sketching, and two-dimensional and three-dimensional rendering. The course will help students build an advanced skill set that enables them to become fluent visual thinkers and communicators using effective visualization techniques.

    This course is not repeatable for credit.
  
  • IDES 604 Design Methods I



    3 credits 90.0 hours
    600 level graduate course

    This course helps to develop the modern skills and methods required to realize successful design projects. Put into practice, these ‘tools’ enable and support a design process that is increasingly shared with other disciplines, facilitates collective learning, and produces actionable strategies for change. Special emphasis is placed on participant field research, system mapping, the development of design-orientated scenarios, and the ability to communicate design thinking and concepts in a clear and compelling way.

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 605 Design Studio II



    3 credits 90.0 hours
    600 level graduate course

    This design studio offers the opportunity to launch individual or group design projects that are not connected to the ongoing industry partnerships. Projects are framed through critical issues, connected to the ongoing industry partnerships, and take into consideration personal interests of the individual student. The primary goal of this course is to increasingly strengthen the student’s ability to engage and advance critical issues through demonstrating and testing design concepts that can lead to products, systems and/or services. Students will be able to gauge their personal strengths and weaknesses, and orient/position themselves for the subsequent summer internship.

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 606 Design Methods II



    3 credits 90.0 hours
    600 level graduate course

    As a complement to the Design Studio II course (GRID 605), this course builds on the introduction to the design process, its tools and methods, to further develop the skills and methods in GRID 604 in the previous semester. The course further develops field research methods and principles (e.g. Universal Design, Human Factors) and refines mapping, modeling and presentation techniques. This course also supports students’ portfolio development and self-promotion in order to secure an appropriate internship for the summer.

    Prerequisites IDES*604

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 608 Cognitive Science of Interaction Design



    3 credits 45.0 hours
    600 level graduate course

    The goal of this course is to address complexity of interaction between human beings and designed systems, environments or objects. This includes a wide range of practical applications - from designing or iPhone apps and interactive installations to designing of "smart clothes" and neural interfaces. In the first part of the course students will be introduced to basic concepts and vocabulary of the fields of cognitive science and psychology relating to interaction design. The main topics covered in the course will be cognitive science research findings related to information input and processing theory, perception and cognition, information appliances and interface design. In the second part of the course students will apply their knowledge of cognitive science concepts and human-centered design theory to specific projects assigned to them in collaboration with the main design studio and their personal interest.

    This course is not repeatable for credit.
  
  • IDES 610 Prototyping Studio



    3 credits 90.0 hours
    600 level graduate course

    The major multidisciplinary studio where human-centered design process, development, and production are emphasized through the integration of critical issues that inform product design and in collaboration with one of the program’s strategic industry partners. Issues discussed and explored through making are: human experience and lifestyles; cultural and political issues; ergonomics; poetics; semantics; interactivity; imagery and form. The design process will consider above issues in the formulation of a design program; conceptual abstract studies; physical and material investigations; simulated and physical representation; and the application of manufacturing processes. Mechanical and digital fabrication and prototyping tools are used to create physical models and outputs in a range of fidelities and formats. In this studio, first year graduate students will be introduced to the program’s design culture and second year graduate students will have the opportunity to further improve their abilities to apply the design process while acting in a leadership role.

    Open to Masters of Industrial Design majors only.
    This course may be completed 2 times for credit.
  
  • IDES 614 Materials and Processes Seminar



    3 credits 45.0 hours
    600 level graduate course

    A writing-intensive course introducing the student to the nature of materials used in industrial products and the various processes by which they are formed. Films, lectures, and field trips familiarize students with wood, metal, and plastic materials as well as processes such as injection molding, laser cutting, and stereolithography. Emphasis is placed on the study of material characteristics and the appropriate use of forming methods. Introduction to technical information, specification writing, and professional communications. Meets with IDES*232. In order to receive graduate credit, graduate students are expected to exceed undergraduate course expectations by applying the skills and competencies outlined in the syllabus to graduate level concepts that will typically relate to their major program of study. In this regard, graduate students taking this graduate elective are required to meet with the instructor prior to the start of class to determine and outline the nature of the requirements to be met.

    Open to graduate students in the College of Art, Media, and Design only.
    This course may be completed 2 times for credit.
  
  • IDES 640 Design for Sustainability



    3 credits 45.0 hours
    600 level graduate course

    This graduate seminar provides students with frameworks and methodologies for designing products, services, and systems that comply with the principles of social, ecological, and economic sustainability. Readings, discussions, and lectures by faculty and sustainability experts help students develop a holistic systems view and understanding of ecological impacts as a factor for design decisions. Students will research and study the work of a number of sustainability experts to help position and inform their own developing design practice. Particular focus is put on design for manufacturing innovation, especially in regards to digital and distributed manufacturing technologies.

    This course is not repeatable for credit.
  
  • IDES 690 Graudate Independent Study



    1.5 - 6 credits undefined hours
    600 level graduate course

    Independent Study offers a matriculated student the opportunity to initiate individual research or advanced projects that are beyond the limits of the standard curriculum.

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
    This course may not be audited.
    This course cannot be taken pass/fail.
  
  • IDES 699 Topics: Industrial Design



    1.5 - 6 credits undefined hours
    600 level graduate course

    Graduate students may register for upper-level undergraduate liberal arts courses and studio electives for graduate credit. Graduate students are expected to contribute at a higher level in the classroom and have additional assignments (readings, papers, etc.) in order to be granted graduate credit. Students are advised to select an area of study that broadens or intensifies their background in the arts, education, and related disciplines. Often this work contributes directly to the preparation of the graduate project proposal. In order to register for an upper-level undergraduate course and receive credit, the student must submit a completed special topics/independent study form to the Office of the Registrar.

    This course is not repeatable for credit.
    This course requires permission by the offering program office.
  
  • IDES 704 Advanced Design Methods



    3 credits 90.0 hours
    600 level graduate course

    Building on the design methods classes offered during the first year, the laboratory offers a series of tutorials in order to round out students’ particular skill sets. This course will further support professional networking through development of student’s portfolio websites and other outreach projects.

    Prerequisites IDES*606

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 710 Advanced Prototyping Studio



    3 credits 90.0 hours
    600 level graduate course

    The advanced multidisciplinary studio where human-centered design process, development, and production are emphasized through the integration of critical issues that inform product design and in collaboration with one of the program’s strategic industry partners. As an advanced studio, this course builds upon concepts and techniques introduced in GRID 610 Prototyping Studio and other 1st year graduate level courses. Issues discussed and refined through making are: human experience and lifestyles; cultural and political issues; ergonomics; poetics; semantics; interactivity; imagery and form. The design process will consider above issues in the formulation of a design program; conceptual abstract studies; physical and material investigations; simulated and physical representation; and the application of manufacturing processes. Mechanical and digital fabrication and prototyping tools are used to create physical models and outputs in a range of fidelities and formats. In this studio students will have the opportunity to further advance and refine their design capabilities while acting in a leadership role on the project teams.

    Prerequisites IDES*610

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 711 Thesis Preparation



    3 credits 45.0 hours
    600 level graduate course

    This graduate seminar addresses the individual professional interests of each degree candidate as they relate to the student’s thesis project. Informed by a range of design research methods and sensemaking actions, students will establish an argument, strategy, and timeline for the development and completion of a thesis project while identifying the broader socioeconomic context where they intervene as designers. The product of this course is the declaration of the thesis project topic with supporting research, the thesis action plan, and the composition of the thesis committee.

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 721 Thesis Project



    6 credits 180.0 hours
    600 level graduate course

    A tutorial providing the opportunity for individual candidates to shape and present the outcome of their programs of study in a manner that directly reflects their career objectives. Projects may be carried out independently, under industry sponsorship, or as part of a research project, based on a plan produced and approved through the thesis director.

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 722 Thesis Documentation



    3 credits 90.0 hours
    600 level graduate course

    A tutorial providing the opportunity for individual candidates to develop and present their thesis in a manner that directly reflects their career objectives. The thesis project and document must exhibit an in-depth exploration of an approved topic, which addresses an area of importance to the Industrial Design field and contributes to the body of knowledge pertaining to that area. It may be carried out under industry sponsorship, as a part of a research project, or be independently based.

    Open to Masters of Industrial Design majors only.
    This course is not repeatable for credit.
  
  • IDES 795 Design Internship



    3 credits 90.0 hours
    600 level graduate course

    A supervised practicum in a cooperating business, consultancy or design firm. The internship represents full-time employment equivalency under the new mentorship of a professional; it provides practical on-site experience, in which the intern is integrated into the professional staff, assuming professional-level responsibilities and experience. A University professor also observes, advises, and assesses the student during the course of the internship.

    This course requires permission by the offering program office.
  
  • ILUS 101 Illustration 101



    1.5 credits 45.0 hours
    100 level undergraduate course

    This is an introductory course to the Illustration field. Students will develop
    fundamental illustration skills and become familiar with major areas within the industry,
    such as advertising, book, editorial and entertainment design. Students will explore a
    variety of traditional and digital media and techniques while acquiring approaches to
    communication-based problem solving skills using research methods to create and communicate their
    ideas. Both concept and execution are emphasized. In the Freshman Illustration Forum, guest
    illustrators and art directors present work that demonstrates the possibilities of illustrative
    thinking, image making and application.

    Priority enrollment for freshman level CAMD Core Studies
    students.

    This course is not repeatable for credit.
  
  • ILUS 105 Digital Imaging



    1.5 45.0 hours
    100 level undergraduate course

    This course will ground the student in the use of computer based drawing, painting and imaging
    applications, and extended techniques as a means of personal expression. Projects start with
    traditional work brought into the computer via the scanner and digital camera. It will move on
    to manners of using traditional and digital work in a complimentary fashion, and then on to
    entirely digital methods of image making. The goal is for the student to feel comfortable with
    and capable of creating digital imagery as a means of creative self-expression. As such, the
    projects will be based in processes of conceptualization and image making that can be
    applied to future artistic pursuits. The software focus will primarily be Adobe Photoshop, but
    Adobe Illustrator, Corel Painter, and other applications are also covered.

    Priority enrollment for freshman level CAMD Core Studies students.
    This course is not repeatable for credit.
  
  • ILUS 198 Selected Topics in Illustration



    1.5 - 3 credits undefined hours
    100 level undergraduate course

    This course allows for the presentation of one-time, unique studio experiences involving either specialized themes, media, classroom structures, or teaching and learning formats, for the development of projects relevant to contemporary Illustration issues.

    Prerequisites DESN*117 and DESN*120 or 3 credits from DAAT courses and 3 credits from DRAW courses

    This course may be repeated for credit.
  
  • ILUS 201 Illustration I: Pictorial Foundation



    3 credits 90.0 hours
    200 level undergraduate course

    Introduction to drawing, value, line, perspective, composition and other picture-making skills as they relate to illustration. Objective visual perception, clarity in drawing and technical facility is stressed. This course is also an introduction to conceptual strategies available to the visual artist, the critical link between text and image, and the creative approaches for giving visual form to abstract concepts and ideas. Issues covered and developed in this course are the basis for critical visual thinking and image making in future communication assignments.

    Prerequisites Complete 12 credits from Subjects IMAG, TIME, OBJT, and
    ENVI or complete 15 credits from DESN*111, DESN*114,
    DESN*117, DESN*120, and DESN*123


    Priority enrollment to Illustration majors and Figurative Illustration minors.
    This course is not repeatable for credit.
  
  • ILUS 203 Illustration II: Illustration Methods



    3 credits 90.0 hours
    200 level undergraduate course

    This course covers the development of narrative imagery, pictorial illusion, color and space, and their combined potential for communication. Procedures focus on developing visual awareness, a dependable work process, more personal imagery and conceptual directions. Various media and technical procedures are explored such as oil, acrylic and watercolor paints, and other traditional and digital media as well. Research strategies and reference serve as source material for pictorial development. Assignments and lectures focus on the requirements of creative thinking, successful image making and applied illustration.

    Prerequisites ILUS*201

    This course is not repeatable for credit.
  
  • ILUS 204 Illustration With Traditional Media



    3 credits 90.0 hours
    200 level undergraduate course

    Explore traditional media techniques while practicing fundamental illustration skills including research, drawing, design, and visual communication in market-based projects. Exercises and workshops will guide students through traditional media such as pastel, ink, watercolor, acrylic, and mixed-media. Projects will be framed around the contemporary illustration marketplace, exposing students to different kinds of professional opportunities.

    Prerequisites DESN*120 or 3 credits from DRAW courses

    Priority enrollment for Game Art and Illustration majors.
    This course is not repeatable for credit.
  
  • ILUS 211 Figure Anatomy



    3 credits 90.0 hours
    200 level undergraduate course

    This course will fully investigate the human form through an in-depth study of skeletal and muscular systems. Its objective is a comprehensive understanding of structural issues that will enable proficient usage of the figure from both reference and imagination. There will also be a thorough analysis of critical drawing concerns that are essential in the depiction of proportion, form, space and movement. Projects both in and out of class will focus on the development of anatomical understanding while also engaging pictorial, compositional and conceptual concerns.

    Prerequisites Complete 12 credits from Subjects IMAG, TIME, OBJT, and
    ENVI or complete 15 credits from DESN*111, DESN*114,
    DESN*117, DESN*120, and DESN*123


    Priority enrollment to Illustration majors and Figurative Illustration minors.
    This course may be completed 2 times for credit.
  
  • ILUS 213 Responsive Drawing



    3 credits 90.0 hours
    200 level undergraduate course

    The goal of this course is to enrich each student’s understanding of drawing’s potential for visually investigating the world in which they live and as a result, they will develop more effectively as unique visual communicators. Transitioning from Figure Anatomy and dynamically responding to a variety of problems both in and outside the classroom, students will develop new techniques, vocabularies and strategies that will greatly enhance their abilities to become illustrators with personal vision. From imaginative concept development to concise short hand description of live environments to powerfully describing figurative narratives, all involve sophisticated processes and drawing confidence. A variety of mediums, formats and objectives will be utilized as well as working from life in class.

    Prerequisites ILUS*211

    This course may be completed 2 times for credit.
  
  • ILUS 217 Anatomy & the Human Figure



    3 credits 90.0 hours
    200 level undergraduate course

    Draw confident and believable figures through an in-depth study of human anatomy, fabric drapery, technique, and reference use. Lectures and exercises will closely examine the construction of the human form through the study of skeletal and muscular systems. In-class drawing of live models will ask students to explore topics including proportion, gesture, volume, lighting, drapery, and mark-making. Through longer projects students will apply these skills to drawings from observation, reference, and imagination. Assignments will encourage the ability to control shapes and draw confidently.

    Prerequisites DESN*120 or 3 credits from DRAW courses

    Priority enrollment for Game Art and Illustration majors.
    This course is not repeatable for credit.
 

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