Nov 21, 2024  
2019-2020 University Catalog 
    
2019-2020 University Catalog [Archived Catalogue]

OBJT 211 Interactivity: Action, Emotion & Interaction



3 credits 90.0 hours
200 level undergraduate course

How do we know something is interactive? How do we create an interactive experience? Is it a mechanism for change and to create meaning? Is it a way to engage a viewer, user, or audience? This introductory course will explore the different levels and meanings of interactivity within art, film, and design, ranging from the vending machine to Star Trek’s holodeck. Students will gain an understanding of interactivity by looking at artists, filmmakers and designers through readings and seminar discussion. Students will identify how to incorporate interactivity within their own creative practices. Students will apply, realize and activate their knowledge though exercises and projects, such as, but not limited to, objects, environments, narratives, stories and game systems.

This course is not repeatable for credit.